Explores the application of computational neuroscience in neuroprosthetics, focusing on predicting intended arm movements based on spike times and the importance of systematic parameter optimization.
Covers neuromorphic computing, challenges in ternary and binary computing, hardware simulations of the brain, and new materials for artificial brain cells.
Explores the variability of spike trains in computational neuroscience, covering experiments, sources of variability, and stochastic spike arrival and firing.