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Finite Automata: BasicsIntroduces the basics of finite automata, including deterministic and non-deterministic types, regular expressions, and acceptance criteria.
Finite State Machines (FSMs)Explores Finite State Machines (FSMs) in digital system design, covering Mealy and Moore FSMs, state diagrams, VHDL implementation, and state encoding.
Finite State Machine (Door Lock)Covers the design of a Finite State Machine for a door lock system and explains the Moore FSM model with key validation and LED indicators.
Arduino Data AcquisitionExplores Arduino data acquisition, emphasizing global variables, race conditions, and state machines.
Keylock in VHDL and on FPGACovers the design of a KeyLock system in VHDL, focusing on the FSM implementation for key validation and LED indication.
Universal Source CodingCovers the Lempel-Ziv universal coding algorithm and invertible finite state machines in information theory.
Theoretical Properties of RNNsExplores the theoretical properties and practical power of Recurrent Neural Networks, including their relationship to state machines and Turing completeness.
FSM Design and SynthesisCovers the design and synthesis of Finite State Machines, including completeness, consistency, ghost states, and transition tables.
FSM Design and SynthesisCovers the design and synthesis of Finite State Machines, emphasizing completeness, consistency, and ghost states.