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History of the graphical user interface
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Related lectures (24)
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Event-Driven Programming: Introduction to GTKmm4
Covers event-driven programming with GTKmm4, focusing on non-blocking input and user interaction management.
Mechanical Construction Basics
Introduces the basics of mechanical construction, focusing on international standards, drawing frameworks, and graphical elements.
Model-View-Controller: Interactive Program Architecture
Covers the Model-View-Controller architecture for interactive graphical programs, emphasizing separation of concerns and the roles of model, view, and controller.
Microrécif Project: C++ Simulation and Interface Development
Covers the Microrécif project, focusing on C++ simulation development and graphical interface implementation using GTKmm.
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