Conic sectionA conic section, conic or a quadratic curve is a curve obtained from a cone's surface intersecting a plane. The three types of conic section are the hyperbola, the parabola, and the ellipse; the circle is a special case of the ellipse, though it was sometimes called as a fourth type. The ancient Greek mathematicians studied conic sections, culminating around 200 BC with Apollonius of Perga's systematic work on their properties. The conic sections in the Euclidean plane have various distinguishing properties, many of which can be used as alternative definitions.
ParaboloidIn geometry, a paraboloid is a quadric surface that has exactly one axis of symmetry and no center of symmetry. The term "paraboloid" is derived from parabola, which refers to a conic section that has a similar property of symmetry. Every plane section of a paraboloid by a plane parallel to the axis of symmetry is a parabola. The paraboloid is hyperbolic if every other plane section is either a hyperbola, or two crossing lines (in the case of a section by a tangent plane).
Matrix (mathematics)In mathematics, a matrix (plural matrices) is a rectangular array or table of numbers, symbols, or expressions, arranged in rows and columns, which is used to represent a mathematical object or a property of such an object. For example, is a matrix with two rows and three columns. This is often referred to as a "two by three matrix", a " matrix", or a matrix of dimension . Without further specifications, matrices represent linear maps, and allow explicit computations in linear algebra.
Three-dimensional spaceIn geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, the Euclidean n-space of dimension n=3 that models physical space. More general three-dimensional spaces are called 3-manifolds. Technically, a tuple of n numbers can be understood as the Cartesian coordinates of a location in a n-dimensional Euclidean space.
Surface (mathematics)In mathematics, a surface is a mathematical model of the common concept of a surface. It is a generalization of a plane, but, unlike a plane, it may be curved; this is analogous to a curve generalizing a straight line. There are several more precise definitions, depending on the context and the mathematical tools that are used for the study. The simplest mathematical surfaces are planes and spheres in the Euclidean 3-space. The exact definition of a surface may depend on the context.
EllipsoidAn ellipsoid is a surface that can be obtained from a sphere by deforming it by means of directional scalings, or more generally, of an affine transformation. An ellipsoid is a quadric surface; that is, a surface that may be defined as the zero set of a polynomial of degree two in three variables. Among quadric surfaces, an ellipsoid is characterized by either of the two following properties. Every planar cross section is either an ellipse, or is empty, or is reduced to a single point (this explains the name, meaning "ellipse-like").
Ruled surfaceIn geometry, a surface S is ruled (also called a scroll) if through every point of S there is a straight line that lies on S. Examples include the plane, the lateral surface of a cylinder or cone, a conical surface with elliptical directrix, the right conoid, the helicoid, and the tangent developable of a smooth curve in space. A ruled surface can be described as the set of points swept by a moving straight line. For example, a cone is formed by keeping one point of a line fixed whilst moving another point along a circle.
ConeA cone is a three-dimensional geometric shape that tapers smoothly from a flat base (frequently, though not necessarily, circular) to a point called the apex or vertex. A cone is formed by a set of line segments, half-lines, or lines connecting a common point, the apex, to all of the points on a base that is in a plane that does not contain the apex. Depending on the author, the base may be restricted to be a circle, any one-dimensional quadratic form in the plane, any closed one-dimensional figure, or any of the above plus all the enclosed points.
GeometryGeometry (; ) is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician who works in the field of geometry is called a geometer. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts.
QuadricIn mathematics, a quadric or quadric surface (quadric hypersurface in higher dimensions), is a generalization of conic sections (ellipses, parabolas, and hyperbolas). It is a hypersurface (of dimension D) in a (D + 1)-dimensional space, and it is defined as the zero set of an irreducible polynomial of degree two in D + 1 variables; for example, D = 1 in the case of conic sections. When the defining polynomial is not absolutely irreducible, the zero set is generally not considered a quadric, although it is often called a degenerate quadric or a reducible quadric.
Gaussian curvatureIn differential geometry, the Gaussian curvature or Gauss curvature Κ of a smooth surface in three-dimensional space at a point is the product of the principal curvatures, κ1 and κ2, at the given point: The Gaussian radius of curvature is the reciprocal of Κ. For example, a sphere of radius r has Gaussian curvature 1/r2 everywhere, and a flat plane and a cylinder have Gaussian curvature zero everywhere. The Gaussian curvature can also be negative, as in the case of a hyperboloid or the inside of a torus.
CylinderA cylinder () has traditionally been a three-dimensional solid, one of the most basic of curvilinear geometric shapes. In elementary geometry, it is considered a prism with a circle as its base. A cylinder may also be defined as an infinite curvilinear surface in various modern branches of geometry and topology. The shift in the basic meaning—solid versus surface (as in ball and sphere)—has created some ambiguity with terminology. The two concepts may be distinguished by referring to solid cylinders and cylindrical surfaces.
Mathematical objectA mathematical object is an abstract concept arising in mathematics. In the usual language of mathematics, an object is anything that has been (or could be) formally defined, and with which one may do deductive reasoning and mathematical proofs. Typically, a mathematical object can be a value that can be assigned to a variable, and therefore can be involved in formulas. Commonly encountered mathematical objects include numbers, sets, functions, expressions, geometric objects, transformations of other mathematical objects, and spaces.
Quadratic formIn mathematics, a quadratic form is a polynomial with terms all of degree two ("form" is another name for a homogeneous polynomial). For example, is a quadratic form in the variables x and y. The coefficients usually belong to a fixed field K, such as the real or complex numbers, and one speaks of a quadratic form over K. If , and the quadratic form equals zero only when all variables are simultaneously zero, then it is a definite quadratic form; otherwise it is an isotropic quadratic form.
Hyperboloid structureHyperboloid structures are architectural structures designed using a hyperboloid in one sheet. Often these are tall structures, such as towers, where the hyperboloid geometry's structural strength is used to support an object high above the ground. Hyperboloid geometry is often used for decorative effect as well as structural economy. The first hyperboloid structures were built by Russian engineer Vladimir Shukhov (1853–1939), including the Shukhov Tower in Polibino, Dankovsky District, Lipetsk Oblast, Russia.
Translation of axesIn mathematics, a translation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x'y'-Cartesian coordinate system in which the x' axis is parallel to the x axis and k units away, and the y' axis is parallel to the y axis and h units away. This means that the origin O' of the new coordinate system has coordinates (h, k) in the original system. The positive x' and y' directions are taken to be the same as the positive x and y directions.
Minkowski spaceIn mathematical physics, Minkowski space (or Minkowski spacetime) (mɪŋˈkɔːfski,_-ˈkɒf-) combines inertial space and time manifolds (x,y) with a non-inertial reference frame of space and time (x',t') into a four-dimensional model relating a position (inertial frame of reference) to the field (physics). A four-vector (x,y,z,t) consists of a coordinate axes such as a Euclidean space plus time. This may be used with the non-inertial frame to illustrate specifics of motion, but should not be confused with the spacetime model generally.
Lorentz groupIn physics and mathematics, the Lorentz group is the group of all Lorentz transformations of Minkowski spacetime, the classical and quantum setting for all (non-gravitational) physical phenomena. The Lorentz group is named for the Dutch physicist Hendrik Lorentz. For example, the following laws, equations, and theories respect Lorentz symmetry: The kinematical laws of special relativity Maxwell's field equations in the theory of electromagnetism The Dirac equation in the theory of the electron The Standard Model of particle physics The Lorentz group expresses the fundamental symmetry of space and time of all known fundamental laws of nature.
AsymptoteIn analytic geometry, an asymptote (ˈæsɪmptoʊt) of a curve is a line such that the distance between the curve and the line approaches zero as one or both of the x or y coordinates tends to infinity. In projective geometry and related contexts, an asymptote of a curve is a line which is tangent to the curve at a point at infinity. The word asymptote is derived from the Greek ἀσύμπτωτος (asumptōtos) which means "not falling together", from ἀ priv. + σύν "together" + πτωτ-ός "fallen".
Pseudo-Euclidean spaceIn mathematics and theoretical physics, a pseudo-Euclidean space is a finite-dimensional real n-space together with a non-degenerate quadratic form q. Such a quadratic form can, given a suitable choice of basis (e1, ..., en), be applied to a vector x = x1e1 + ⋯ + xnen, giving which is called the scalar square of the vector x. For Euclidean spaces, k = n, implying that the quadratic form is positive-definite. When 0 < k < n, q is an isotropic quadratic form, otherwise it is anisotropic.