ManifoldIn mathematics, a manifold is a topological space that locally resembles Euclidean space near each point. More precisely, an -dimensional manifold, or -manifold for short, is a topological space with the property that each point has a neighborhood that is homeomorphic to an open subset of -dimensional Euclidean space. One-dimensional manifolds include lines and circles, but not lemniscates. Two-dimensional manifolds are also called surfaces. Examples include the plane, the sphere, and the torus, and also the Klein bottle and real projective plane.
Möbius stripIn mathematics, a Möbius strip, Möbius band, or Möbius loop is a surface that can be formed by attaching the ends of a strip of paper together with a half-twist. As a mathematical object, it was discovered by Johann Benedict Listing and August Ferdinand Möbius in 1858, but it had already appeared in Roman mosaics from the third century CE. The Möbius strip is a non-orientable surface, meaning that within it one cannot consistently distinguish clockwise from counterclockwise turns.
Homology (mathematics)In mathematics, homology is a general way of associating a sequence of algebraic objects, such as abelian groups or modules, with other mathematical objects such as topological spaces. Homology groups were originally defined in algebraic topology. Similar constructions are available in a wide variety of other contexts, such as abstract algebra, groups, Lie algebras, Galois theory, and algebraic geometry. The original motivation for defining homology groups was the observation that two shapes can be distinguished by examining their holes.
Truncated icosahedronIn geometry, the truncated icosahedron is an Archimedean solid, one of 13 convex isogonal nonprismatic solids whose 32 faces are two or more types of regular polygons. It is the only one of these shapes that does not contain triangles or squares. In general usage, the degree of truncation is assumed to be uniform unless specified. It has 12 regular pentagonal faces, 20 regular hexagonal faces, 60 vertices and 90 edges. It is the Goldberg polyhedron GPV(1,1) or {5+,3}1,1, containing pentagonal and hexagonal faces.
HypercubeIn geometry, a hypercube is an n-dimensional analogue of a square (n = 2) and a cube (n = 3). It is a closed, compact, convex figure whose 1-skeleton consists of groups of opposite parallel line segments aligned in each of the space's dimensions, perpendicular to each other and of the same length. A unit hypercube's longest diagonal in n dimensions is equal to . An n-dimensional hypercube is more commonly referred to as an n-cube or sometimes as an n-dimensional cube.
PolytopeIn elementary geometry, a polytope is a geometric object with flat sides (faces). Polytopes are the generalization of three-dimensional polyhedra to any number of dimensions. Polytopes may exist in any general number of dimensions n as an n-dimensional polytope or n-polytope. For example, a two-dimensional polygon is a 2-polytope and a three-dimensional polyhedron is a 3-polytope. In this context, "flat sides" means that the sides of a (k + 1)-polytope consist of k-polytopes that may have (k – 1)-polytopes in common.
PolyhedronIn geometry, a polyhedron (: polyhedra or polyhedrons; ) is a three-dimensional shape with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is a polyhedron that bounds a convex set. Every convex polyhedron can be constructed as the convex hull of its vertices, and for every finite set of points, not all on the same plane, the convex hull is a convex polyhedron. Cubes and pyramids are examples of convex polyhedra. A polyhedron is a 3-dimensional example of a polytope, a more general concept in any number of dimensions.
4-polytopeIn geometry, a 4-polytope (sometimes also called a polychoron, polycell, or polyhedroid) is a four-dimensional polytope. It is a connected and closed figure, composed of lower-dimensional polytopal elements: vertices, edges, faces (polygons), and cells (polyhedra). Each face is shared by exactly two cells. The 4-polytopes were discovered by the Swiss mathematician Ludwig Schläfli before 1853. The two-dimensional analogue of a 4-polytope is a polygon, and the three-dimensional analogue is a polyhedron.
TorusIn geometry, a torus (: tori or toruses) is a surface of revolution generated by revolving a circle in three-dimensional space one full revolution about an axis that is coplanar with the circle. The main types of toruses include ring toruses, horn toruses, and spindle toruses. A ring torus is sometimes colloquially referred to as a donut or doughnut. If the axis of revolution does not touch the circle, the surface has a ring shape and is called a torus of revolution, also known as a ring torus.
GroupoidIn mathematics, especially in and homotopy theory, a groupoid (less often Brandt groupoid or virtual group) generalises the notion of group in several equivalent ways. A groupoid can be seen as a: Group with a partial function replacing the binary operation; in which every morphism is invertible. A category of this sort can be viewed as augmented with a unary operation on the morphisms, called inverse by analogy with group theory. A groupoid where there is only one object is a usual group.
Klein bottleIn mathematics, the Klein bottle (ˈklaɪn) is an example of a non-orientable surface; that is, informally, a one-sided surface which, if traveled upon, could be followed back to the point of origin while flipping the traveler upside down. More formally, the Klein bottle is a two-dimensional manifold on which one cannot define a normal vector at each point that varies continuously over the whole manifold. Other related non-orientable surfaces include the Möbius strip and the real projective plane.
Homological algebraHomological algebra is the branch of mathematics that studies homology in a general algebraic setting. It is a relatively young discipline, whose origins can be traced to investigations in combinatorial topology (a precursor to algebraic topology) and abstract algebra (theory of modules and syzygies) at the end of the 19th century, chiefly by Henri Poincaré and David Hilbert. Homological algebra is the study of homological functors and the intricate algebraic structures that they entail; its development was closely intertwined with the emergence of .
Real projective planeIn mathematics, the real projective plane is an example of a compact non-orientable two-dimensional manifold; in other words, a one-sided surface. It cannot be embedded in standard three-dimensional space without intersecting itself. It has basic applications to geometry, since the common construction of the real projective plane is as the space of lines in \mathbb{R}^3 passing through the origin.
SimplexIn geometry, a simplex (plural: simplexes or simplices) is a generalization of the notion of a triangle or tetrahedron to arbitrary dimensions. The simplex is so-named because it represents the simplest possible polytope in any given dimension. For example, a 0-dimensional simplex is a point, a 1-dimensional simplex is a line segment, a 2-dimensional simplex is a triangle, a 3-dimensional simplex is a tetrahedron, and a 4-dimensional simplex is a 5-cell. Specifically, a k-simplex is a k-dimensional polytope which is the convex hull of its k + 1 vertices.
Face (geometry)In solid geometry, a face is a flat surface (a planar region) that forms part of the boundary of a solid object; a three-dimensional solid bounded exclusively by faces is a polyhedron. In more technical treatments of the geometry of polyhedra and higher-dimensional polytopes, the term is also used to mean an element of any dimension of a more general polytope (in any number of dimensions). In elementary geometry, a face is a polygon on the boundary of a polyhedron. Other names for a polygonal face include polyhedron side and Euclidean plane tile.
TopologyIn mathematics, topology (from the Greek words τόπος, and λόγος) is concerned with the properties of a geometric object that are preserved under continuous deformations, such as stretching, twisting, crumpling, and bending; that is, without closing holes, opening holes, tearing, gluing, or passing through itself. A topological space is a set endowed with a structure, called a topology, which allows defining continuous deformation of subspaces, and, more generally, all kinds of continuity.
Regular 4-polytopeIn mathematics, a regular 4-polytope is a regular four-dimensional polytope. They are the four-dimensional analogues of the regular polyhedra in three dimensions and the regular polygons in two dimensions. There are six convex and ten star regular 4-polytopes, giving a total of sixteen. The convex regular 4-polytopes were first described by the Swiss mathematician Ludwig Schläfli in the mid-19th century. He discovered that there are precisely six such figures.
Vector bundleIn mathematics, a vector bundle is a topological construction that makes precise the idea of a family of vector spaces parameterized by another space (for example could be a topological space, a manifold, or an algebraic variety): to every point of the space we associate (or "attach") a vector space in such a way that these vector spaces fit together to form another space of the same kind as (e.g. a topological space, manifold, or algebraic variety), which is then called a vector bundle over .
Scheme (mathematics)In mathematics, a scheme is a mathematical structure that enlarges the notion of algebraic variety in several ways, such as taking account of multiplicities (the equations x = 0 and x2 = 0 define the same algebraic variety but different schemes) and allowing "varieties" defined over any commutative ring (for example, Fermat curves are defined over the integers). Scheme theory was introduced by Alexander Grothendieck in 1960 in his treatise "Éléments de géométrie algébrique"; one of its aims was developing the formalism needed to solve deep problems of algebraic geometry, such as the Weil conjectures (the last of which was proved by Pierre Deligne).
Four color theoremIn mathematics, the four color theorem, or the four color map theorem, states that no more than four colors are required to color the regions of any map so that no two adjacent regions have the same color. Adjacent means that two regions share a common boundary curve segment, not merely a corner where three or more regions meet. It was the first major theorem to be proved using a computer. Initially, this proof was not accepted by all mathematicians because the computer-assisted proof was infeasible for a human to check by hand.