Object-oriented programmingObject-Oriented Programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or properties), and the code is in the form of procedures (often known as methods). A common feature of objects is that procedures (or methods) are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually a special name such as or used to refer to the current object.
Julia (programming language)Julia is a high-level, general-purpose dynamic programming language. Its features are well suited for numerical analysis and computational science. Distinctive aspects of Julia's design include a type system with parametric polymorphism in a dynamic programming language; with multiple dispatch as its core programming paradigm. Julia supports concurrent, (composable) parallel and distributed computing (with or without using MPI or the built-in corresponding to "OpenMP-style" threads), and direct calling of C and Fortran libraries without glue code.
ClojureClojure (ˈkloʊʒər, like closure) is a dynamic and functional dialect of the Lisp programming language on the Java platform. Like most other Lisps, Clojure's syntax is built on S-expressions that are first parsed into data structures by a reader before being compiled. Clojure's reader supports literal syntax for maps, sets and vectors along with lists, and these are compiled to the mentioned structures directly. Clojure treats code as data and has a Lisp macro system.
Polymorphism (computer science)In programming language theory and type theory, polymorphism is the provision of a single interface to entities of different types or the use of a single symbol to represent multiple different types. The concept is borrowed from a principle in biology where an organism or species can have many different forms or stages. The most commonly recognized major classes of polymorphism are: Ad hoc polymorphism: defines a common interface for an arbitrary set of individually specified types.
Function overloadingIn some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that function appropriate to the context of the call, allowing one function call to perform different tasks depending on context. For example, and are overloaded functions. To call the latter, an object must be passed as a parameter, whereas the former does not require a parameter, and is called with an empty parameter field.
Comparison of programming languagesProgramming languages are used for controlling the behavior of a machine (often a computer). Like natural languages, programming languages follow rules for syntax and semantics. There are thousands of programming languages and new ones are created every year. Few languages ever become sufficiently popular that they are used by more than a few people, but professional programmers may use dozens of languages in a career. Most programming languages are not standardized by an international (or national) standard, even widely used ones, such as Perl or Standard ML (despite the name).
Type systemIn computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type (for example, integer, floating point, string) to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer program, such as variables, expressions, functions, or modules. A type system dictates the operations that can be performed on a term. For variables, the type system determines the allowed values of that term.
R (programming language)R is a programming language for statistical computing and graphics supported by the R Core Team and the R Foundation for Statistical Computing. Created by statisticians Ross Ihaka and Robert Gentleman, R is used among data miners, bioinformaticians and statisticians for data analysis and developing statistical software. The core R language is augmented by a large number of extension packages containing reusable code and documentation. According to user surveys and studies of scholarly literature databases, R is one of the most commonly used programming languages in data mining.
Operator (computer programming)In computer programming, operators are constructs defined within programming languages which behave generally like functions, but which differ syntactically or semantically. Common simple examples include arithmetic (e.g. addition with +), comparison (e.g. "greater than" with >), and logical operations (e.g. AND, also written && in some languages). More involved examples include assignment (usually = or :=), field access in a record or object (usually .), and the scope resolution operator (often :: or .).
Late bindingIn computing, late binding or dynamic linkage—though not an identical process to dynamically linking imported code libraries—is a computer programming mechanism in which the method being called upon an object, or the function being called with arguments, is looked up by name at runtime. In other words, a name is associated with a particular operation or object at runtime, rather than during compilation. The name dynamic binding is sometimes used, but is more commonly used to refer to dynamic scope.
Dylan (programming language)Dylan is a multi-paradigm programming language that includes support for functional and object-oriented programming (OOP), and is dynamic and reflective while providing a programming model designed to support generating efficient machine code, including fine-grained control over dynamic and static behaviors. It was created in the early 1990s by a group led by Apple Computer. Dylan derives from Scheme and Common Lisp and adds an integrated object system derived from the Common Lisp Object System (CLOS).
Apache GroovyApache Groovy is a Java-syntax-compatible object-oriented programming language for the Java platform. It is both a static and dynamic language with features similar to those of Python, Ruby, and Smalltalk. It can be used as both a programming language and a scripting language for the Java Platform, is compiled to Java virtual machine (JVM) bytecode, and interoperates seamlessly with other Java code and libraries. Groovy uses a curly-bracket syntax similar to Java's. Groovy supports closures, multiline strings, and expressions embedded in strings.
Raku (programming language)Raku is a member of the Perl family of programming languages. Formerly known as Perl 6, it was renamed in October 2019. Raku introduces elements of many modern and historical languages. Compatibility with Perl was not a goal, though a compatibility mode is part of the specification. The design process for Raku began in 2000. The Raku design process was first announced on 19 July 2000, on the fourth day of that year's Perl Conference, by Larry Wall in his State of the Onion 2000 talk.
Racket (programming language)Racket is a general-purpose, multi-paradigm programming language and a multi-platform distribution that includes the Racket language, compiler, large standard library, IDE, development tools, and a set of additional languages including Typed Racket (a sister language of Racket with a static type-checker), Swindle, FrTime, Lazy Racket, R5RS & R6RS Scheme, Scribble, Datalog, Racklog, Algol 60 and several teaching languages. The Racket language is a modern dialect of Lisp and a descendant of Scheme.
Wolfram LanguageThe Wolfram Language (ˈwʊlfrəm ) is a proprietary, general high-level multi-paradigm programming language developed by Wolfram Research. It emphasizes symbolic computation, functional programming, and rule-based programming and can employ arbitrary structures and data. It is the programming language of the mathematical symbolic computation program Mathematica. The Wolfram Language was a part of the initial version of Mathematica in 1988. Symbolic aspects of the engine make it a computer algebra system.
Nim (programming language)Nim is a general-purpose, multi-paradigm, statically typed, compiled high-level systems programming language, designed and developed by a team around Andreas Rumpf. Nim is designed to be "efficient, expressive, and elegant", supporting metaprogramming, functional, message passing, procedural, and object-oriented programming styles by providing several features such as compile time code generation, algebraic data types, a foreign function interface (FFI) with C, C++, Objective-C, and JavaScript, and supporting compiling to those same languages as intermediate representations.
Virtual method tableIn computer programming, a virtual method table (VMT), virtual function table, virtual call table, dispatch table, vtable, or vftable is a mechanism used in a programming language to support dynamic dispatch (or run-time method binding). Whenever a class defines a virtual function (or method), most compilers add a hidden member variable to the class that points to an array of pointers to (virtual) functions called the virtual method table.
Visual Basic (.NET)Visual Basic (VB), originally called Visual Basic .NET (VB.NET), is a multi-paradigm, object-oriented programming language, implemented on .NET, Mono, and the .NET Framework. Microsoft launched VB.NET in 2002 as the successor to its original Visual Basic language, the last version of which was Visual Basic 6.0. Although the ".NET" portion of the name was dropped in 2005, this article uses "Visual Basic [.NET]" to refer to all Visual Basic languages released since 2002, in order to distinguish between them and the classic Visual Basic.
Type signatureIn computer science, a type signature or type annotation defines the inputs and outputs for a function, subroutine or method. A type signature includes the number, types, and order of the arguments contained by a function. A type signature is typically used during overload resolution for choosing the correct definition of a function to be called among many overloaded forms. In C and C++, the type signature is declared by what is commonly known as a function prototype.
Seed7Seed7 is an extensible general-purpose programming language designed by Thomas Mertes. It is syntactically similar to Pascal and Ada. Along with many other features, it provides an extension mechanism. Seed7 supports introducing new syntax elements and their semantics into the language, and allows new language constructs to be defined and written in Seed7. For example, programmers can introduce syntax and semantics of new statements and user defined operator symbols.