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Clipping (computer graphics)
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Related lectures (5)
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Projections: Orthographic and Perspective
Explores the transformation pipeline from 3D to 2D, covering orthographic and perspective projections.
Rasterization Pipeline
Covers the rasterization pipeline, transforming 3D geometry into 2D images efficiently.
Rasterization: Z-Buffer Quiz
Covers the concept of Z-Buffer and its role in the rasterization pipeline.
Rasterization - Shading / Visibility
Covers shading techniques and visibility algorithms used in computer graphics.
Blender interactive demo: building a castle
Showcases an interactive Blender demonstration focusing on building a castle through modeling, sculpting, and editing a cone mesh.
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