Proper velocityIn relativity, proper velocity (also known as celerity) w of an object relative to an observer is the ratio between observer-measured displacement vector and proper time τ elapsed on the clocks of the traveling object: It is an alternative to ordinary velocity, the distance per unit time where both distance and time are measured by the observer. The two types of velocity, ordinary and proper, are very nearly equal at low speeds. However, at high speeds proper velocity retains many of the properties that velocity loses in relativity compared with Newtonian theory.
SpeedIn everyday use and in kinematics, the speed (commonly referred to as v) of an object is the magnitude of the change of its position over time or the magnitude of the change of its position per unit of time; it is thus a scalar quantity. The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero.
Galileo GalileiGalileo di Vincenzo Bonaiuti de' Galilei (15 February 1564 – 8 January 1642), commonly referred to as Galileo Galilei (ˌɡælᵻˈleɪoʊ_ˌɡælᵻˈleɪ , USalsoˌɡælᵻˈliːoʊ_- , ɡaliˈlɛːo ɡaliˈlɛi) or simply Galileo, was an Italian astronomer, physicist and engineer, sometimes described as a polymath. He was born in the city of Pisa, then part of the Duchy of Florence. Galileo has been called the father of observational astronomy, modern-era classical physics, the scientific method, and modern science.
Scalar (physics)In physics, scalars (or scalar quantities) are physical quantities that are unaffected by changes to a vector space basis (i.e., a coordinate system transformation). Scalars are often accompanied by units of measurement, as in "10cm". Examples of scalar quantities are mass, distance, charge, volume, time, speed, and the magnitude of physical vectors in general (such as velocity). A change of a vector space basis changes the description of a vector in terms of the basis used but does not change the vector itself, while a scalar has nothing to do with this change.
RapidityIn relativity, rapidity is commonly used as a measure for relativistic velocity. Mathematically, rapidity can be defined as the hyperbolic angle that differentiates two frames of reference in relative motion, each frame being associated with distance and time coordinates. For one-dimensional motion, rapidities are additive whereas velocities must be combined by Einstein's velocity-addition formula. For low speeds, rapidity and velocity are proportional but, for higher velocities, rapidity takes a larger value, with the rapidity of light being infinite.
Displacement (geometry)In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory. A displacement may be identified with the translation that maps the initial position to the final position.
Lorentz factorThe Lorentz factor or Lorentz term is a quantity expressing how much the measurements of time, length, and other physical properties change for an object while that object is moving. The expression appears in several equations in special relativity, and it arises in derivations of the Lorentz transformations. The name originates from its earlier appearance in Lorentzian electrodynamics – named after the Dutch physicist Hendrik Lorentz. It is generally denoted γ (the Greek lowercase letter gamma).
Angular velocityIn physics, angular velocity (symbol ω, sometimes Ω), also known as angular frequency vector, is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself changes direction. The magnitude of the pseudovector, , represents the angular speed (or angular frequency), the rate at which the object rotates (spins or revolves).
Position (geometry)In geometry, a position or position vector, also known as location vector or radius vector, is a Euclidean vector that represents the position of a point P in space in relation to an arbitrary reference origin O. Usually denoted x, r, or s, it corresponds to the straight line segment from O to P. In other words, it is the displacement or translation that maps the origin to P: The term position vector is used mostly in the fields of differential geometry, mechanics and occasionally vector calculus.
Angular frequencyIn physics, angular frequency (symbol ω), also called angular speed and angular rate, is a scalar measure of the angle rate (the angle per unit time) or the temporal rate of change of the phase argument of a sinusoidal waveform or sine function (for example, in oscillations and waves). Angular frequency (or angular speed) is the magnitude of the pseudovector quantity angular velocity. Angular frequency can be obtained multiplying rotational frequency, ν (or ordinary frequency, f) by a full turn (2π radians): ω=2π radν.
Lagrangian mechanicsIn physics, Lagrangian mechanics is a formulation of classical mechanics founded on the stationary-action principle (also known as the principle of least action). It was introduced by the Italian-French mathematician and astronomer Joseph-Louis Lagrange in his 1788 work, Mécanique analytique. Lagrangian mechanics describes a mechanical system as a pair consisting of a configuration space and a smooth function within that space called a Lagrangian. For many systems, where and are the kinetic and potential energy of the system, respectively.
AccelerationIn mechanics, acceleration is the rate of change of the velocity of an object with respect to time. Accelerations are vector quantities (in that they have magnitude and direction). The orientation of an object's acceleration is given by the orientation of the net force acting on that object. The magnitude of an object's acceleration, as described by Newton's Second Law, is the combined effect of two causes: the net balance of all external forces acting onto that object — magnitude is directly proportional to this net resulting force; that object's mass, depending on the materials out of which it is made — magnitude is inversely proportional to the object's mass.
Areal velocityIn classical mechanics, areal velocity (also called sector velocity or sectorial velocity) is a pseudovector whose length equals the rate of change at which area is swept out by a particle as it moves along a curve. In the adjoining figure, suppose that a particle moves along the blue curve. At a certain time t, the particle is located at point B, and a short while later, at time t + Δt, the particle has moved to point C. The region swept out by the particle is shaded in green in the figure, bounded by the line segments AB and AC and the curve along which the particle moves.
Newton (unit)The newton (symbol: N) is the unit of force in the International System of Units (SI). It is defined as 1 kg⋅m/s^2, the force which gives a mass of 1 kilogram an acceleration of 1 metre per second per second. It is named after Isaac Newton in recognition of his work on classical mechanics, specifically Newton's second law of motion. A newton is defined as 1 kg⋅m/s^2 (it is a derived unit which is defined in terms of the SI base units).
Four-velocityIn physics, in particular in special relativity and general relativity, a four-velocity is a four-vector in four-dimensional spacetime that represents the relativistic counterpart of velocity, which is a three-dimensional vector in space. Physical events correspond to mathematical points in time and space, the set of all of them together forming a mathematical model of physical four-dimensional spacetime. The history of an object traces a curve in spacetime, called its world line.
Invariant massThe invariant mass, rest mass, intrinsic mass, proper mass, or in the case of bound systems simply mass, is the portion of the total mass of an object or system of objects that is independent of the overall motion of the system. More precisely, it is a characteristic of the system's total energy and momentum that is the same in all frames of reference related by Lorentz transformations. If a center-of-momentum frame exists for the system, then the invariant mass of a system is equal to its total mass in that "rest frame".
Physical quantityA physical quantity (or simply quantity) is a property of a material or system that can be quantified by measurement. A physical quantity can be expressed as a value, which is the algebraic multiplication of a numerical value and a unit of measurement. For example, the physical quantity mass, symbol m, can be quantified as m=n kg, where n is the numerical value and kg is the unit symbol (for kilogram). Following ISO 80000-1, any value or magnitude of a physical quantity is expressed as a comparison to a unit of that quantity.
Second derivativeIn calculus, the second derivative, or the second-order derivative, of a function f is the derivative of the derivative of f. Informally, the second derivative can be phrased as "the rate of change of the rate of change"; for example, the second derivative of the position of an object with respect to time is the instantaneous acceleration of the object, or the rate at which the velocity of the object is changing with respect to time. In Leibniz notation: where a is acceleration, v is velocity, t is time, x is position, and d is the instantaneous "delta" or change.
TimeTime is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, to compare the duration of events or the intervals between them, and to quantify rates of change of quantities in material reality or in the conscious experience. Time is often referred to as a fourth dimension, along with three spatial dimensions.
KinematicsKinematics is a subfield of physics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. Kinematics, as a field of study, is often referred to as the "geometry of motion" and is occasionally seen as a branch of mathematics. A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system.