By Mikael Afzelius explores quantum repeaters, memories, light-matter interactions, and the Bloch sphere representation in quantum information processing.
Explores analog and digital quantum computing, quantum jumps, cooling of atoms with light, quantum computer technologies, and trapped ion quantum bits.
Covers the fundamentals of quantum simulation, challenges in classical simulation, Trotter approximation, and applications in inelastic neutron scattering.
Introduces experimental realizations of quantum information processing, focusing on superconducting circuits and the differences between classical and quantum computing.