Kernel (operating system)The kernel is a computer program at the core of a computer's operating system and generally has complete control over everything in the system. It is the portion of the operating system code that is always resident in memory and facilitates interactions between hardware and software components. A full kernel controls all hardware resources (e.g. I/O, memory, cryptography) via device drivers, arbitrates conflicts between processes concerning such resources, and optimizes the utilization of common resources e.
Round-robin schedulingRound-robin (RR) is one of the algorithms employed by process and network schedulers in computing. As the term is generally used, time slices (also known as time quanta) are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive). Round-robin scheduling is simple, easy to implement, and starvation-free. Round-robin scheduling can be applied to other scheduling problems, such as data packet scheduling in computer networks.
Linux kernelThe Linux kernel is a free and open-source, monolithic, modular, multitasking, Unix-like operating system kernel. It was originally written in 1991 by Linus Torvalds for his i386-based PC, and it was soon adopted as the kernel for the GNU operating system, which was written to be a free (libre) replacement for Unix. Linux is provided under the GNU General Public License version 2 only, but it contains files under other compatible licenses.
Windows NTWindows NT is a proprietary graphical operating system produced by Microsoft, the first version of which was released on July 27, 1993. It is a processor-independent, multiprocessing and multi-user operating system. The first version of Windows NT was Windows NT 3.1 and was produced for workstations and server computers. It was a commercially focused operating system intended to complement consumer versions of Windows that were based on MS-DOS (including Windows 1.0 through Windows 3.1x).
Interrupt handlerIn computer systems programming, an interrupt handler, also known as an interrupt service routine or ISR, is a special block of code associated with a specific interrupt condition. Interrupt handlers are initiated by hardware interrupts, software interrupt instructions, or software exceptions, and are used for implementing device drivers or transitions between protected modes of operation, such as system calls. The traditional form of interrupt handler is the hardware interrupt handler.
Busy waitingIn computer science and software engineering, busy-waiting, busy-looping or spinning is a technique in which a process repeatedly checks to see if a condition is true, such as whether keyboard input or a lock is available. Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that lacked a method of waiting a specific length of time. Processor speeds vary greatly from computer to computer, especially as some processors are designed to dynamically adjust speed based on current workload.
Mac (computer)The Mac, short for Macintosh (its official name until 1999), is a family of personal computers designed and marketed by Apple Inc. The product lineup includes the MacBook Air and MacBook Pro laptops, as well as the iMac, Mac Mini, Mac Studio and Mac Pro desktops. Macs are sold with the macOS operating system. The first Mac was released in 1984, and was advertised with the highly acclaimed "1984" ad. After a period of initial success, the Mac languished in the 1990s until the 1996 acquisition of NeXT brought Steve Jobs back to Apple.
Scheduling (computing)In computing, scheduling is the action of assigning resources to perform tasks. The resources may be processors, network links or expansion cards. The tasks may be threads, processes or data flows. The scheduling activity is carried out by a process called scheduler. Schedulers are often designed so as to keep all computer resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality-of-service.
NetBSDNetBSD is a free and open-source Unix operating system based on the Berkeley Software Distribution (BSD). It was the first open-source BSD descendant officially released after 386BSD was forked. It continues to be actively developed and is available for many platforms, including servers, desktops, handheld devices, and embedded systems. The NetBSD project focuses on code clarity, careful design, and portability across many computer architectures. Its source code is publicly available and permissively licensed.
Protected modeIn computing, protected mode, also called protected virtual address mode, is an operational mode of x86-compatible central processing units (CPUs). It allows system software to use features such as segmentation, virtual memory, paging and safe multi-tasking designed to increase an operating system's control over application software. When a processor that supports x86 protected mode is powered on, it begins executing instructions in real mode, in order to maintain backward compatibility with earlier x86 processors.
Real-time computingReal-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually guarantee a response within any timeframe, although typical or expected response times may be given.
Virtual 8086 modeIn the 80386 microprocessor and later, virtual 8086 mode (also called virtual real mode, V86-mode, or VM86) allows the execution of real mode applications that are incapable of running directly in protected mode while the processor is running a protected mode operating system. It is a hardware virtualization technique that allowed multiple 8086 processors to be emulated by the 386 chip. It emerged from the painful experiences with the 80286 protected mode, which by itself was not suitable to run concurrent real-mode applications well.
Process (computing)In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity.
Computer multitaskingIn computing, multitasking is the concurrent execution of multiple tasks (also known as processes) over a certain period of time. New tasks can interrupt already started ones before they finish, instead of waiting for them to end. As a result, a computer executes segments of multiple tasks in an interleaved manner, while the tasks share common processing resources such as central processing units (CPUs) and main memory.
Cooperative multitaskingCooperative multitasking, also known as non-preemptive multitasking, is a style of computer multitasking in which the operating system never initiates a context switch from a running process to another process. Instead, in order to run multiple applications concurrently, processes voluntarily yield control periodically or when idle or logically blocked. This type of multitasking is called cooperative because all programs must cooperate for the scheduling scheme to work.
Thread (computing)In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. The implementation of threads and processes differs between operating systems. In Modern Operating Systems, Tanenbaum shows that many distinct models of process organization are possible. In many cases, a thread is a component of a process.
Concurrent computingConcurrent computing is a form of computing in which several computations are executed concurrently—during overlapping time periods—instead of sequentially—with one completing before the next starts. This is a property of a system—whether a program, computer, or a network—where there is a separate execution point or "thread of control" for each process. A concurrent system is one where a computation can advance without waiting for all other computations to complete. Concurrent computing is a form of modular programming.
Synchronization (computer science)In computer science, synchronization refers to one of two distinct but related concepts: synchronization of processes, and synchronization of data. Process synchronization refers to the idea that multiple processes are to join up or handshake at a certain point, in order to reach an agreement or commit to a certain sequence of action. Data synchronization refers to the idea of keeping multiple copies of a dataset in coherence with one another, or to maintain data integrity.
Context switchIn computing, a context switch is the process of storing the state of a process or thread, so that it can be restored and resume execution at a later point, and then restoring a different, previously saved, state. This allows multiple processes to share a single central processing unit (CPU), and is an essential feature of a multiprogramming or multitasking operating system. In a traditional CPU, each process - a program in execution - utilizes the various CPU registers to store data and hold the current state of the running process.
Windows 9xWindows 9x is a generic term referring to a series of Microsoft Windows computer operating systems produced from 1995 to 2000, which were based on the Windows 95 kernel and its underlying foundation of MS-DOS, both of which were updated in subsequent versions. The first version in the 9x series was Windows 95, which was succeeded by Windows 98 and then Windows Me, which was the third and last version of Windows on the 9x line, until the series was superseded by Windows XP. Windows 9x is predominantly known for its use in home desktops.