CS-442: Computer visionComputer Vision aims at modeling the world from digital images acquired using video or infrared cameras, and other imaging sensors.
We will focus on images acquired using digital cameras. We will int
AR-219: Advanced CAO and Integrated Modeling DIM1ère année: bases nécessaires à la représentation informatique 2D (3D).
Passage d'un à plusieurs logiciels: compétence de choisir les outils adéquats en 2D et en 3D.
Mise en relation des outils de CAO
CS-411: Digital educationThis course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies: do student actually l
ME-373: Finite element modelling and simulationL'objectif de ce cours est d'apprendre à réaliser de manière rigoureuse et critique des analyses par éléments finis de problèmes concrets en mécanique des solides à l'aide d'un logiciel CAE moderne.
CS-457: Geometric computingThis course will cover mathematical concepts and efficient numerical methods for geometric computing. We will explore the beauty of geometry and develop algorithms to simulate and optimize 2D and 3D g
ME-474: Numerical flow simulationThis course provides practical experience in the numerical simulation of fluid flows. Numerical methods are presented in the framework of the finite volume method. A simple solver is developed with Ma
EE-348: ElectroacousticsCe cours a pour objectif de former les étudiants de section Génie Electrique et Electronique à la conception de systèmes acoustiques, à l'aide d'un formalisme basé sur l'électrotechnique. A la fin du
CIVIL-510: Quantitative imaging for engineersFirst 2 courses are Tuesday 16-19h!This course will arm students with knowledge of different imaging techniques for practical measurements in many different fields of civil engineering. Modalities wil
CS-446: Digital 3D geometry processingStudents study & apply core concepts and algorithms for digital geometry processing. They create their own digital and physical geometry that follows the digital 3D content creation pipeline from data