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Fubini GeneralizedExplores Fubini's theorem in multiple dimensions, demonstrating integration over rectangles and closed unit balls with practical examples.
Distance AxiomsCovers the concept of distance in the plane, distance axioms, triangle construction, and triangle side properties.
Mediatrix and BisectorExplores the mediatrix and bisector properties in right-angled triangles through proofs and constructions.
Ray Tracing: FundamentalsCovers the basics of ray tracing, including ray generation, intersection with geometric shapes, and distance calculations to planes, setting the foundation for implementing a ray tracer.
Symmetry in GeometryExplores symmetry in modern geometry, emphasizing reflections, rotations, and practical applications in computer-aided design.
Cosine TheoremExplores the cosine theorem in triangles, analyzing side and angle relationships.