Operation (mathematics)In mathematics, an operation is a function which takes zero or more input values (also called "operands" or "arguments") to a well-defined output value. The number of operands is the arity of the operation. The most commonly studied operations are binary operations (i.e., operations of arity 2), such as addition and multiplication, and unary operations (i.e., operations of arity 1), such as additive inverse and multiplicative inverse. An operation of arity zero, or nullary operation, is a constant.
ArityIn logic, mathematics, and computer science, arity (ˈærᵻti) is the number of arguments or operands taken by a function, operation or relation. In mathematics, arity may also be called rank, but this word can have many other meanings. In logic and philosophy, arity may also be called adicity and degree. In linguistics, it is usually named valency. In general, functions or operators with a given arity follow the naming conventions of n-based numeral systems, such as binary and hexadecimal.
Instruction set architectureIn computer science, an instruction set architecture (ISA), also called computer architecture, is an abstract model of a computer. A device that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation. In general, an ISA defines the supported instructions, data types, registers, the hardware support for managing main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of a family of implementations of the ISA.
AdditionAddition (usually signified by the plus symbol ) is one of the four basic operations of arithmetic, the other three being subtraction, multiplication and division. The addition of two whole numbers results in the total amount or sum of those values combined. The example in the adjacent image shows two columns of three apples and two apples each, totaling at five apples. This observation is equivalent to the mathematical expression "3 + 2 = 5" (that is, "3 plus 2 is equal to 5").
Unary operationIn mathematics, a unary operation is an operation with only one operand, i.e. a single input. This is in contrast to binary operations, which use two operands. An example is any function f : A → A, where A is a set. The function f is a unary operation on A. Common notations are prefix notation (e.g. ¬, −), postfix notation (e.g. factorial n!), functional notation (e.g. sin x or sin(x)), and superscripts (e.g. transpose A^T).
Infix notationInfix notation is the notation commonly used in arithmetical and logical formulae and statements. It is characterized by the placement of operators between operands—"infixed operators"—such as the plus sign in 2 + 2. Binary relations are often denoted by an infix symbol such as set membership a ∈ A when the set A has a for an element. In geometry, perpendicular lines a and b are denoted and in projective geometry two points b and c are in perspective when while they are connected by a projectivity when Infix notation is more difficult to parse by computers than prefix notation (e.
Polish notationPolish notation (PN), also known as normal Polish notation (NPN), Łukasiewicz notation, Warsaw notation, Polish prefix notation or simply prefix notation, is a mathematical notation in which operators precede their operands, in contrast to the more common infix notation, in which operators are placed between operands, as well as reverse Polish notation (RPN), in which operators follow their operands. It does not need any parentheses as long as each operator has a fixed number of operands.
Operator (computer programming)In computer programming, operators are constructs defined within programming languages which behave generally like functions, but which differ syntactically or semantically. Common simple examples include arithmetic (e.g. addition with +), comparison (e.g. "greater than" with >), and logical operations (e.g. AND, also written && in some languages). More involved examples include assignment (usually = or :=), field access in a record or object (usually .), and the scope resolution operator (often :: or .).
Exclusive orExclusive or or exclusive disjunction or exclusive alternation, also known as non-equivalence which is the negation of equivalence, is a logical operation that is true if and only if its arguments differ (one is true, the other is false). It is symbolized by the prefix operator and by the infix operators XOR (ˌɛks_ˈɔ:r, ˌɛks_ˈɔ:, 'ksɔ:r or 'ksɔ:), EOR, EXOR, , , , ⩛, , and . It gains the name "exclusive or" because the meaning of "or" is ambiguous when both operands are true; the exclusive or operator excludes that case.
Reverse Polish notationReverse Polish notation (RPN), also known as reverse Łukasiewicz notation, Polish postfix notation or simply postfix notation, is a mathematical notation in which operators follow their operands, in contrast to Polish notation (PN), in which operators precede their operands. It does not need any parentheses as long as each operator has a fixed number of operands. The description "Polish" refers to the nationality of logician Jan Łukasiewicz, who invented Polish notation in 1924.
Processor registerA processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900.
X86x86 (also known as 80x86 or the 8086 family) is a family of complex instruction set computer (CISC) instruction set architectures initially developed by Intel based on the Intel 8086 microprocessor and its 8088 variant. The 8086 was introduced in 1978 as a fully 16-bit extension of Intel's 8-bit 8080 microprocessor, with memory segmentation as a solution for addressing more memory than can be covered by a plain 16-bit address.
Programming languageA programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference.
OpcodeIn computing, an opcode (abbreviated from operation code, also known as instruction machine code, instruction code, instruction syllable, instruction parcel or opstring) is the portion of a machine language instruction that specifies the operation to be performed. Beside the opcode itself, most instructions also specify the data they will process, in the form of operands. In addition to opcodes used in the instruction set architectures of various CPUs, which are hardware devices, they can also be used in abstract computing machines as part of their byte code specifications.
Commutative propertyIn mathematics, a binary operation is commutative if changing the order of the operands does not change the result. It is a fundamental property of many binary operations, and many mathematical proofs depend on it. Most familiar as the name of the property that says something like "3 + 4 = 4 + 3" or "2 × 5 = 5 × 2", the property can also be used in more advanced settings. The name is needed because there are operations, such as division and subtraction, that do not have it (for example, "3 − 5 ≠ 5 − 3"); such operations are not commutative, and so are referred to as noncommutative operations.
Memory addressIn computing, a memory address is a reference to a specific memory location used at various levels by software and hardware. Memory addresses are fixed-length sequences of digits conventionally displayed and manipulated as unsigned integers. Such numerical semantic bases itself upon features of CPU (such as the instruction pointer and incremental address registers), as well upon use of the memory like an array endorsed by various programming languages. A digital computer's main memory consists of many memory locations.
Order of operationsIn mathematics and computer programming, the order of operations (or operator precedence) is a collection of rules that reflect conventions about which procedures to perform first in order to evaluate a given mathematical expression. For example, in mathematics and most computer languages, multiplication is granted a higher precedence than addition, and it has been this way since the introduction of modern algebraic notation. Thus, the expression 1 + 2 × 3 is interpreted to have the value 1 + (2 × 3) = 7, and not (1 + 2) × 3 = 9.
Addressing modeAddressing modes are an aspect of the instruction set architecture in most central processing unit (CPU) designs. The various addressing modes that are defined in a given instruction set architecture define how the machine language instructions in that architecture identify the operand(s) of each instruction. An addressing mode specifies how to calculate the effective memory address of an operand by using information held in registers and/or constants contained within a machine instruction or elsewhere.
Plus and minus signsThe plus sign and the minus sign are mathematical symbols used to represent the notions of positive and negative, respectively. In addition, represents the operation of addition, which results in a sum, while represents subtraction, resulting in a difference. Their use has been extended to many other meanings, more or less analogous. Plus and minus are Latin terms meaning "more" and "less", respectively. Though the signs now seem as familiar as the alphabet or the Hindu-Arabic numerals, they are not of great antiquity.