DiceDice (: die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots (pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely.
TessellationA tessellation or tiling is the covering of a surface, often a plane, using one or more geometric shapes, called tiles, with no overlaps and no gaps. In mathematics, tessellation can be generalized to higher dimensions and a variety of geometries. A periodic tiling has a repeating pattern. Some special kinds include regular tilings with regular polygonal tiles all of the same shape, and semiregular tilings with regular tiles of more than one shape and with every corner identically arranged.
IcosahedronIn geometry, an icosahedron (ˌaɪkɒsəˈhiːdrən,-kə-,-koʊ- or aɪˌkɒsəˈhiːdrən) is a polyhedron with 20 faces. The name comes . The plural can be either "icosahedra" (-drə) or "icosahedrons". There are infinitely many non-similar shapes of icosahedra, some of them being more symmetrical than others. The best known is the (convex, non-stellated) regular icosahedron—one of the Platonic solids—whose faces are 20 equilateral triangles. There are two objects, one convex and one nonconvex, that can both be called regular icosahedra.
Regular 4-polytopeIn mathematics, a regular 4-polytope is a regular four-dimensional polytope. They are the four-dimensional analogues of the regular polyhedra in three dimensions and the regular polygons in two dimensions. There are six convex and ten star regular 4-polytopes, giving a total of sixteen. The convex regular 4-polytopes were first described by the Swiss mathematician Ludwig Schläfli in the mid-19th century. He discovered that there are precisely six such figures.
Air (classical element)Air or Wind is one of the four classical elements along with water, earth and fire in ancient Greek philosophy and in Western alchemy. According to Plato, it is associated with the octahedron; air is considered to be both hot and wet. The ancient Greeks used two words for air: aer meant the dim lower atmosphere, and aether meant the bright upper atmosphere above the clouds. Plato, for instance writes that "So it is with air: there is the brightest variety which we call aether, the muddiest which we call mist and darkness, and other kinds for which we have no name.
Water (classical element)Water is one of the classical elements in ancient Greek philosophy along with air, earth and fire, in the Asian Indian system Panchamahabhuta, and in the Chinese cosmological and physiological system Wu Xing. In contemporary esoteric traditions, it is commonly associated with the qualities of emotion and intuition. Water was one of many archai proposed by the Pre-socratics, most of whom tried to reduce all things to a single substance. However, Empedocles of Acragas (c. 495 – c.
Icosahedral symmetryIn mathematics, and especially in geometry, an object has icosahedral symmetry if it has the same symmetries as a regular icosahedron. Examples of other polyhedra with icosahedral symmetry include the regular dodecahedron (the dual of the icosahedron) and the rhombic triacontahedron. Every polyhedron with icosahedral symmetry has 60 rotational (or orientation-preserving) symmetries and 60 orientation-reversing symmetries (that combine a rotation and a reflection), for a total symmetry order of 120.
Fire (classical element)Fire is one of the four classical elements along with earth, water and air in ancient Greek philosophy and science. Fire is considered to be both hot and dry and, according to Plato, is associated with the tetrahedron. Fire is one of the four classical elements in ancient Greek philosophy and science. It was commonly associated with the qualities of energy, assertiveness, and passion. In one Greek myth, Prometheus stole fire from the gods to protect the otherwise helpless humans, but was punished for this charity.
Regular polygonIn Euclidean geometry, a regular polygon is a polygon that is direct equiangular (all angles are equal in measure) and equilateral (all sides have the same length). Regular polygons may be either convex, star or skew. In the limit, a sequence of regular polygons with an increasing number of sides approximates a circle, if the perimeter or area is fixed, or a regular apeirogon (effectively a straight line), if the edge length is fixed. These properties apply to all regular polygons, whether convex or star.
Prism (geometry)In geometry, a prism is a polyhedron comprising an n-sided polygon base, a second base which is a translated copy (rigidly moved without rotation) of the first, and n other faces, necessarily all parallelograms, joining corresponding sides of the two bases. All cross-sections parallel to the bases are translations of the bases. Prisms are named after their bases, e.g. a prism with a pentagonal base is called a pentagonal prism. Prisms are a subclass of prismatoids.
GeometryGeometry (; ) is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician who works in the field of geometry is called a geometer. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts.
Uniform polyhedronIn geometry, a uniform polyhedron has regular polygons as faces and is vertex-transitive (i.e., there is an isometry mapping any vertex onto any other). It follows that all vertices are congruent. Uniform polyhedra may be regular (if also face- and edge-transitive), quasi-regular (if also edge-transitive but not face-transitive), or semi-regular (if neither edge- nor face-transitive). The faces and vertices need not be convex, so many of the uniform polyhedra are also star polyhedra.