Explores emissivity, absorptivity, and reflectivity of surfaces, including spectral and directional properties, laws of reciprocity, and practical examples.
Covers the basics of ray tracing in computer graphics, explaining the generation of primary rays, intersection computations, and lighting models for diffuse and specular surfaces.
Explores radiative heat transfer through surface properties like emissivity, absorptivity, reflectivity, and transmissivity, emphasizing their significance in heat transfer applications.