Truncation (geometry)In geometry, a truncation is an operation in any dimension that cuts polytope vertices, creating a new facet in place of each vertex. The term originates from Kepler's names for the Archimedean solids. In general any polyhedron (or polytope) can also be truncated with a degree of freedom as to how deep the cut is, as shown in Conway polyhedron notation truncation operation. A special kind of truncation, usually implied, is a uniform truncation, a truncation operator applied to a regular polyhedron (or regular polytope) which creates a resulting uniform polyhedron (uniform polytope) with equal edge lengths.
Skew polygonIn geometry, a skew polygon is a polygon whose vertices are not all coplanar. Skew polygons must have at least four vertices. The interior surface (or area) of such a polygon is not uniquely defined. Skew infinite polygons (apeirogons) have vertices which are not all colinear. A zig-zag skew polygon or antiprismatic polygon has vertices which alternate on two parallel planes, and thus must be even-sided. Regular skew polygons in 3 dimensions (and regular skew apeirogons in two dimensions) are always zig-zag.
Snub disphenoidIn geometry, the snub disphenoid, Siamese dodecahedron, triangular dodecahedron, trigonal dodecahedron, or dodecadeltahedron is a convex polyhedron with twelve equilateral triangles as its faces. It is not a regular polyhedron because some vertices have four faces and others have five. It is a dodecahedron, one of the eight deltahedra (convex polyhedra with equilateral triangle faces), and is the 84th Johnson solid (non-uniform convex polyhedra with regular faces).
Snub (geometry)In geometry, a snub is an operation applied to a polyhedron. The term originates from Kepler's names of two Archimedean solids, for the snub cube (cubus simus) and snub dodecahedron (dodecaedron simum). In general, snubs have chiral symmetry with two forms: with clockwise or counterclockwise orientation. By Kepler's names, a snub can be seen as an expansion of a regular polyhedron: moving the faces apart, twisting them about their centers, adding new polygons centered on the original vertices, and adding pairs of triangles fitting between the original edges.
Star polyhedronIn geometry, a star polyhedron is a polyhedron which has some repetitive quality of nonconvexity giving it a star-like visual quality. There are two general kinds of star polyhedron: Polyhedra which self-intersect in a repetitive way. Concave polyhedra of a particular kind which alternate convex and concave or saddle vertices in a repetitive way. Mathematically these figures are examples of star domains. Mathematical studies of star polyhedra are usually concerned with regular, uniform polyhedra, or the duals of the uniform polyhedra.
DeltahedronIn geometry, a deltahedron (plural deltahedra) is a polyhedron whose faces are all equilateral triangles. The name is taken from the Greek upper case delta (Δ), which has the shape of an equilateral triangle. There are infinitely many deltahedra, all having an even number of faces by the handshaking lemma. Of these only eight are convex, having 4, 6, 8, 10, 12, 14, 16 and 20 faces. The number of faces, edges, and vertices is listed below for each of the eight convex deltahedra.
Johnson solidIn geometry, a Johnson solid is a strictly convex polyhedron each face of which is a regular polygon. There is no requirement that each face must be the same polygon, or that the same polygons join around each vertex. An example of a Johnson solid is the square-based pyramid with equilateral sides (J_1); it has 1 square face and 4 triangular faces. Some authors require that the solid not be uniform (i.e., not Platonic solid, Archimedean solid, uniform prism, or uniform antiprism) before they refer to it as a "Johnson solid".
AntiprismIn geometry, an n-gonal antiprism or n-antiprism is a polyhedron composed of two parallel direct copies (not mirror images) of an n-sided polygon, connected by an alternating band of 2n triangles. They are represented by the Conway notation An. Antiprisms are a subclass of prismatoids, and are a (degenerate) type of snub polyhedron. Antiprisms are similar to prisms, except that the bases are twisted relatively to each other, and that the side faces (connecting the bases) are 2n triangles, rather than n quadrilaterals.
Uniform polyhedronIn geometry, a uniform polyhedron has regular polygons as faces and is vertex-transitive (i.e., there is an isometry mapping any vertex onto any other). It follows that all vertices are congruent. Uniform polyhedra may be regular (if also face- and edge-transitive), quasi-regular (if also edge-transitive but not face-transitive), or semi-regular (if neither edge- nor face-transitive). The faces and vertices need not be convex, so many of the uniform polyhedra are also star polyhedra.
Vertex configurationIn geometry, a vertex configuration is a shorthand notation for representing the vertex figure of a polyhedron or tiling as the sequence of faces around a vertex. For uniform polyhedra there is only one vertex type and therefore the vertex configuration fully defines the polyhedron. (Chiral polyhedra exist in mirror-image pairs with the same vertex configuration.) A vertex configuration is given as a sequence of numbers representing the number of sides of the faces going around the vertex. The notation "a.
VSEPR theoryValence shell electron pair repulsion (VSEPR) theory (ˈvɛspər,_vəˈsɛpər , ), is a model used in chemistry to predict the geometry of individual molecules from the number of electron pairs surrounding their central atoms. It is also named the Gillespie-Nyholm theory after its two main developers, Ronald Gillespie and Ronald Nyholm. The premise of VSEPR is that the valence electron pairs surrounding an atom tend to repel each other. The greater the repulsion, the higher in energy (less stable) the molecule is.