Triangular tilingIn geometry, the triangular tiling or triangular tessellation is one of the three regular tilings of the Euclidean plane, and is the only such tiling where the constituent shapes are not parallelogons. Because the internal angle of the equilateral triangle is 60 degrees, six triangles at a point occupy a full 360 degrees. The triangular tiling has Schläfli symbol of {3,6}. English mathematician John Conway called it a deltille, named from the triangular shape of the Greek letter delta (Δ).
Coxeter–Dynkin diagramIn geometry, a Coxeter–Dynkin diagram (or Coxeter diagram, Coxeter graph) is a graph with numerically labeled edges (called branches) representing the spatial relations between a collection of mirrors (or reflecting hyperplanes). It describes a kaleidoscopic construction: each graph "node" represents a mirror (domain facet) and the label attached to a branch encodes the dihedral angle order between two mirrors (on a domain ridge), that is, the amount by which the angle between the reflective planes can be multiplied to get 180 degrees.
Vertex configurationIn geometry, a vertex configuration is a shorthand notation for representing the vertex figure of a polyhedron or tiling as the sequence of faces around a vertex. For uniform polyhedra there is only one vertex type and therefore the vertex configuration fully defines the polyhedron. (Chiral polyhedra exist in mirror-image pairs with the same vertex configuration.) A vertex configuration is given as a sequence of numbers representing the number of sides of the faces going around the vertex. The notation "a.
Uniform tilingIn geometry, a uniform tiling is a tessellation of the plane by regular polygon faces with the restriction of being vertex-transitive. Uniform tilings can exist in both the Euclidean plane and hyperbolic plane. Uniform tilings are related to the finite uniform polyhedra which can be considered uniform tilings of the sphere. Most uniform tilings can be made from a Wythoff construction starting with a symmetry group and a singular generator point inside of the fundamental domain.
List of Euclidean uniform tilingsThis table shows the 11 convex uniform tilings (regular and semiregular) of the Euclidean plane, and their dual tilings. There are three regular and eight semiregular tilings in the plane. The semiregular tilings form new tilings from their duals, each made from one type of irregular face. John Conway called these uniform duals Catalan tilings, in parallel to the Catalan solid polyhedra. Uniform tilings are listed by their vertex configuration, the sequence of faces that exist on each vertex. For example 4.
TessellationA tessellation or tiling is the covering of a surface, often a plane, using one or more geometric shapes, called tiles, with no overlaps and no gaps. In mathematics, tessellation can be generalized to higher dimensions and a variety of geometries. A periodic tiling has a repeating pattern. Some special kinds include regular tilings with regular polygonal tiles all of the same shape, and semiregular tilings with regular tiles of more than one shape and with every corner identically arranged.
Truncation (geometry)In geometry, a truncation is an operation in any dimension that cuts polytope vertices, creating a new facet in place of each vertex. The term originates from Kepler's names for the Archimedean solids. In general any polyhedron (or polytope) can also be truncated with a degree of freedom as to how deep the cut is, as shown in Conway polyhedron notation truncation operation. A special kind of truncation, usually implied, is a uniform truncation, a truncation operator applied to a regular polyhedron (or regular polytope) which creates a resulting uniform polyhedron (uniform polytope) with equal edge lengths.
Vertex figureIn geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a polyhedron or polytope is sliced off. Take some corner or vertex of a polyhedron. Mark a point somewhere along each connected edge. Draw lines across the connected faces, joining adjacent points around the face. When done, these lines form a complete circuit, i.e. a polygon, around the vertex. This polygon is the vertex figure. More precise formal definitions can vary quite widely, according to circumstance.
Uniform polyhedronIn geometry, a uniform polyhedron has regular polygons as faces and is vertex-transitive (i.e., there is an isometry mapping any vertex onto any other). It follows that all vertices are congruent. Uniform polyhedra may be regular (if also face- and edge-transitive), quasi-regular (if also edge-transitive but not face-transitive), or semi-regular (if neither edge- nor face-transitive). The faces and vertices need not be convex, so many of the uniform polyhedra are also star polyhedra.
HexagonIn geometry, a hexagon (from Greek ἕξ, hex, meaning "six", and γωνία, gonía, meaning "corner, angle") is a six-sided polygon. The total of the internal angles of any simple (non-self-intersecting) hexagon is 720°. A regular hexagon has Schläfli symbol {6} and can also be constructed as a truncated equilateral triangle, t{3}, which alternates two types of edges. A regular hexagon is defined as a hexagon that is both equilateral and equiangular. It is bicentric, meaning that it is both cyclic (has a circumscribed circle) and tangential (has an inscribed circle).
Sphere packingIn geometry, a sphere packing is an arrangement of non-overlapping spheres within a containing space. The spheres considered are usually all of identical size, and the space is usually three-dimensional Euclidean space. However, sphere packing problems can be generalised to consider unequal spheres, spaces of other dimensions (where the problem becomes circle packing in two dimensions, or hypersphere packing in higher dimensions) or to non-Euclidean spaces such as hyperbolic space.
Isohedral figureIn geometry, a tessellation of dimension 2 (a plane tiling) or higher, or a polytope of dimension 3 (a polyhedron) or higher, is isohedral or face-transitive if all its faces are the same. More specifically, all faces must be not merely congruent but must be transitive, i.e. must lie within the same symmetry orbit. In other words, for any two faces A and B, there must be a symmetry of the entire figure by translations, rotations, and/or reflections that maps A onto B.
Square tilingIn geometry, the square tiling, square tessellation or square grid is a regular tiling of the Euclidean plane. It has Schläfli symbol of {4,4}, meaning it has 4 squares around every vertex. Conway called it a quadrille. The internal angle of the square is 90 degrees so four squares at a point make a full 360 degrees. It is one of three regular tilings of the plane. The other two are the triangular tiling and the hexagonal tiling. There are 9 distinct uniform colorings of a square tiling.
Truncated icosahedronIn geometry, the truncated icosahedron is an Archimedean solid, one of 13 convex isogonal nonprismatic solids whose 32 faces are two or more types of regular polygons. It is the only one of these shapes that does not contain triangles or squares. In general usage, the degree of truncation is assumed to be uniform unless specified. It has 12 regular pentagonal faces, 20 regular hexagonal faces, 60 vertices and 90 edges. It is the Goldberg polyhedron GPV(1,1) or {5+,3}1,1, containing pentagonal and hexagonal faces.
Chamfer (geometry)In geometry, chamfering or edge-truncation is a topological operator that modifies one polyhedron into another. It is similar to expansion, moving faces apart and outward, but also maintains the original vertices. For polyhedra, this operation adds a new hexagonal face in place of each original edge. In Conway polyhedron notation it is represented by the letter c. A polyhedron with e edges will have a chamfered form containing 2e new vertices, 3e new edges, and e new hexagonal faces.
Conway polyhedron notationIn geometry, Conway polyhedron notation, invented by John Horton Conway and promoted by George W. Hart, is used to describe polyhedra based on a seed polyhedron modified by various prefix operations. Conway and Hart extended the idea of using operators, like truncation as defined by Kepler, to build related polyhedra of the same symmetry. For example, tC represents a truncated cube, and taC, parsed as t(aC), is (topologically) a truncated cuboctahedron. The simplest operator dual swaps vertex and face elements; e.