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Related lectures (32)
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Reinforcement Learning: Q-Learning
Introduces Q-Learning, Deep Q-Learning, REINFORCE algorithm, and Monte-Carlo Tree Search in reinforcement learning, culminating in AlphaGo Zero.
Markov Games: Concepts and Applications in Reinforcement Learning
Covers Markov games, their dynamics, equilibria, and applications in reinforcement learning.
Game Theory: Minimax Theorem
Explores zero-sum games and the minimax theorem in Game Theory, emphasizing optimal strategies.
Building Robust Ensembles via Margin Boosting
Delves into building robust ensembles through margin boosting for improved adversarial defense in machine learning models.
Multi-Agent Systems: Traffic Management and Pricing Strategies
Covers multi-agent systems in traffic management and dynamic pricing strategies using game theory.
Potential Games: Best-Response Dynamics and Equilibria
Covers potential games, their properties, and the convergence of best-response dynamics to Nash equilibria.
Dynamic Games: Backward Induction and Nash Equilibria
Covers dynamic games, focusing on backward induction and finding Nash equilibria in two-player scenarios.
Farkas' Lemma: Applications in Game Theory
Explores Farkas' Lemma, hyperplane separation, combinatorics, and its application in game theory, focusing on penalty kick strategies.
Dynamic Games: Theory and Applications
Covers dynamic games, focusing on their structure, applications, and the transition from tree to loop models.
Convex Games: Applications and Equilibria
Covers convex games, their equilibria, and applications in various fields such as traffic and electricity markets.
Game Theory: Learning in Finite Action Games
Covers learning dynamics in finite action games and explores various types of equilibria, including correlated and coarse correlated equilibria.
Dynamic Programming: How Many Ways to Make Change
Demonstrates dynamic programming to find the number of ways to make change using different coin denominations.
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