Deep implicit surfaces excel at modeling generic shapes but do not always capture the regularities present in manufactured objects, which is something simple geometric primitives are particularly good at. In this paper, we propose a representation combinin ...
In this thesis, we advocate that Computer-Aided Engineering could benefit from a Geometric Deep Learning revolution,
similarly to the way that Deep Learning revolutionized Computer Vision.
To do so, we consider a variety of Computer-Aided Engineering pr ...
Reconstructing 3D shape from 2D sketches has long been an open problem because the sketches only provide very sparse and ambiguous information. In this paper, we use an encoder/decoder architecture for the sketch to mesh translation. When integrated into a ...
Visual Focus of Attention (VFOA) estimation in conversation is challenging as it relies on difficult to estimate information (gaze) combined with scene features like target positions and other contextual information (speaking status) allowing to disambigua ...
The joint bilateral filter is a variant of the standard bilateral filter, where the range kernel is evaluated using a guidance signal instead of the original signal. It has been successfully applied to various image processing problems, where it provides m ...
In this thesis, we focus on the problem of recovering 3D shapes of deformable surfaces from a single camera. This problem is known to be ill-posed as for a given 2D input image there exist many 3D shapes that give visually identical projections. We present ...
The computation of caustics created by reflection or refraction of light is a well-studied problem in computer graphics. This paper investigates the inverse problem: Given a greyscale intensity image, find the shape of a surface that will cast a caustic th ...