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Related lectures (18)
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Virtual Humans: Motion Capture and Real-time Animation
Discusses motion capture for realistic virtual humans and the balance of CPU/GPU use.
Full-Body Motion Capture: Background and Applications
Explores the background and applications of full-body motion capture techniques, including posture reconstruction and collision avoidance.
Human Body Capture: Motion Reconstruction and Synthesis
Explores human body capture, motion reconstruction, and synthesis in 3D scenes, including markerless capture and generative motion models.
Introduction to Quantum Chaos
Covers the introduction to Quantum Chaos, classical chaos, sensitivity to initial conditions, ergodicity, and Lyapunov exponents.
User Digitization: Advances in Motion Capture and Activity Recognition
Explores advancements in user digitization through motion capture and activity recognition technologies.
Low Grade Sensors: Data Visualization and Motion Tracking
Covers the visualization of smartphone sensor data and the application of sensors in sports motion tracking.
AI and Ethics
Delves into the potential and ethical challenges of AI technologies, emphasizing responsible research and diverse datasets.
Character Animation: Techniques and Challenges
Explores character animation techniques, including motion capturing, skeletal-based animation, and facial animation, highlighting the challenges and advancements in creating realistic characters.
Full-Body Motion Capture: Posture and Collision Avoidance
Explores full-body motion capture, posture reconstruction, collision avoidance, and future interaction possibilities.
Ethics of AI: Update Al Act
Explores the ethical implications and risks of AI, focusing on the Update Al Act and high-risk AI systems.
Principal Component Analysis: Eigenfaces
Covers the application of Principal Component Analysis in facial recognition using a famous faces dataset.
Virtual Human Crowds: Behavior and Simulation
Explores virtual human crowds, object manipulation, visual attention, and crowd simulation techniques, including path planning and exposure therapy.
Lab-based Measuring Systems: Other Systems
Explores lab-based measuring systems in biomechanics, including ultrasound, magnetic sensors, X-ray imaging, and HTC Vive.
Posture Reconstruction: Full-Body Interaction
Explores posture reconstruction, full-body motion capture techniques, and priority levels in Jacobian-based IK.
Computer Vision Basics: Image Processing and Feature Detection
Covers the basics of computer vision, focusing on image processing techniques and feature detection.
Legal Implications of Facial Recognition Technology
Explores the legal implications and controversies of facial recognition technology, highlighting its potential benefits and regulatory challenges.
Recent Biometrics
Explores the basics, benefits, risks, and global impact of recent biometrics technology.
Coordination Isomers: Nomenclature and Isomers
Covers the nomenclature and isomers in coordination chemistry, focusing on naming conventions and different types of isomerism.
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