In this paper we provide a novel and simple algorithm, Clairvoyant Multiplicative Weights Updates (CMWU), for convergence to \textit{Coarse Correlated Equilibria} (CCE) in general games. CMWU effectively corresponds to the standard MWU algorithm but where ...
Oligopolistic competition occurs often in transportation as well as in other markets due to reasons such as barriers to entry, limited capacity of the infrastructure and external regulations. In transport oligopolies, suppliers are profit maximizers and ta ...
We propose a method to design a decentralized energy market which guarantees individual rationality (IR) in expectation, in the presence of system-level grid constraints. We formulate the market as a welfare maximization problem subject to IR constraints, ...
We revisit the problem of solving two-player zero- sum games in the decentralized setting. We pro- pose a simple algorithmic framework that simulta- neously achieves the best rates for honest regret as well as adversarial regret, and in addition resolves t ...
We consider a participatory sensing scenario where a group of private sensors observes the same phenomenon, such as air pollution. We design a novel payment mechanism that incentivizes participation and honest behavior using the peer prediction approach, i ...
We consider a participatory sensing scenario where a group of private sensors observes the same phenomenon, such as air pollution. Since sensors need to be installed and maintained, owners of sensors are inclined to provide inaccurate or random data. We de ...
We analyze symmetric protocols to rationally coordinate on an asymmetric, efficient allocation in an infinitely repeated N-agent, C-resource allocation problems, where the resources are all homogeneous. Bhaskar proposed one way to achieve this in 2-agent, ...
We study a problem where wireless service providers compete for heterogenous wireless users. The users differ in their utility functions as well as in the perceived quality of service of individual providers. We model the interaction of an arbitrary number ...
Real-time optimization (RTO) methods use measurements to offset the effect of uncertainty and drive the plant to optimality. Explicit RTO schemes, which are characterized by solving a static optimization problem repeatedly, typically require multiple itera ...
We analyze symmetric protocols to rationally coordinate on an asymmetric, efficient allocation in an infinitely repeated N-agent, C-resource allocation problems. (Bhaskar 2000) proposed one way to achieve this in 2-agent, 1-resource allocation games: Agent ...
When we are engaged in a joint action, we need to integrate our partner's actions with our own actions. Previous research has shown that in adults the involvement of one's own motor system is enhanced during observation of an action partner as compared to ...
We consider two-player parity games with imperfect information in which strategies rely on observations that provide imperfect information about the history of a play. To solve such games, i.e., to determine the winning regions of players and corresponding ...
Multi-user communication theory typically studies the fundamental limits of communication systems, and considers communication schemes that approach or even achieve these limits. The functioning of many such schemes assumes that users always cooperate, eve ...
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudonyms used for authentication. A frequently proposed solution to protect locat ...
We studied a two-person game regarding deforestation in human–environment relationships. Each landowner manages a single land parcel where the state of land-use is forested, agricultural, or abandoned. The landowner has two strategies available: forest con ...
One way to evaluate and compare rival but potentially incompatible theories that account for the same set of observations is coherence. In this paper we take the quantitative notion of theory coherence as proposed by [Kwok, et.al. 98] and broaden its found ...
We introduce Markov Decision Evolutionary Games with N players, in which each individual in a large population interacts with other randomly selected players. The states and actions of each player in an interaction together determine the instantaneous payo ...
The value of a finite-state two-player zero-sum stochastic game with limit-average payoff can be approximated to within e in time exponential in a polynomial in the size of the game times polynomial in logarithmic in 1/epsilon, for all epsilon > 0. ...
We study the behavior of users in a classical Additive White Gaussian Noise Multiple Access Channel. We model users as rational entities whose only interest is to maximize their own communication rate, and we model their interaction as a noncooperative one ...
Existing cellular networks are centrally managed and require a tremendous initial investment. With the advancement of new wireless technologies, the operators of traditional networks have to face new competition. New technologies make it possible to provid ...