Cobra (programming language)Cobra is a discontinued general-purpose, object-oriented programming language. Cobra is designed by Charles Esterbrook, and runs on the Microsoft .NET and Mono platforms. It is strongly influenced by Python, C#, Eiffel, Objective-C, and other programming languages. It supports both static and dynamic typing. It has support for unit tests and contracts. It has lambda expressions, closures, list comprehensions, and generators. Cobra is an open-source project; it was released under the MIT License on February 29, 2008.
Function (computer programming)In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may be defined within programs, or separately in libraries that can be used by many programs. In different programming languages, a function may be called a routine, subprogram, subroutine, or procedure; in object-oriented programming (OOP), it may be called a method.
Aliasing (computing)In computing, aliasing describes a situation in which a data location in memory can be accessed through different symbolic names in the program. Thus, modifying the data through one name implicitly modifies the values associated with all aliased names, which may not be expected by the programmer. As a result, aliasing makes it particularly difficult to understand, analyze and optimize programs. Aliasing analysers intend to make and compute useful information for understanding aliasing in programs.
NIL (programming language)New Implementation of LISP (NIL) is a programming language, a dialect of the language Lisp, developed at the Massachusetts Institute of Technology (MIT) during the 1970s, and intended to be the successor to the language Maclisp. It is a 32-bit implementation, and was in part a response to Digital Equipment Corporation's (DEC) VAX computer. The project was headed by Jon L White, with a stated goal of maintaining compatibility with MacLisp while fixing many of its problems.
Type punningIn computer science, a type punning is any programming technique that subverts or circumvents the type system of a programming language in order to achieve an effect that would be difficult or impossible to achieve within the bounds of the formal language. In C and C++, constructs such as pointer type conversion and union — C++ adds reference type conversion and reinterpret_cast to this list — are provided in order to permit many kinds of type punning, although some kinds are not actually supported by the standard language.
Union typeIn computer science, a union is a value that may have any of several representations or formats within the same position in memory; that consists of a variable that may hold such a data structure. Some programming languages support special data types, called union types, to describe such values and variables. In other words, a union type definition will specify which of a number of permitted primitive types may be stored in its instances, e.g., "float or long integer".
Exception handlingIn computing and computer programming, exception handling is the process of responding to the occurrence of exceptions – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an exception breaks the normal flow of execution and executes a pre-registered exception handler; the details of how this is done depend on whether it is a hardware or software exception and how the software exception is implemented.
Comparison of programming languagesProgramming languages are used for controlling the behavior of a machine (often a computer). Like natural languages, programming languages follow rules for syntax and semantics. There are thousands of programming languages and new ones are created every year. Few languages ever become sufficiently popular that they are used by more than a few people, but professional programmers may use dozens of languages in a career. Most programming languages are not standardized by an international (or national) standard, even widely used ones, such as Perl or Standard ML (despite the name).
Type conversionIn computer science, type conversion, type casting, type coercion, and type juggling are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string, and vice versa. Type conversions can take advantage of certain features of type hierarchies or data representations.
Io (programming language)Io is a pure object-oriented programming language inspired by Smalltalk, Self, Lua, Lisp, Act1, and NewtonScript. Io has a prototype-based object model similar to the ones in Self and NewtonScript, eliminating the distinction between instance and class. Like Smalltalk, everything is an object and it uses dynamic typing. Like Lisp, programs are just data trees. Io uses actors for concurrency. Remarkable features of Io are its minimal size and openness to using external code resources.
Swift (programming language)Swift is a high-level general-purpose, multi-paradigm, compiled programming language developed by Apple Inc. and the open-source community. First released in June 2014, Swift was developed as a replacement for Apple's earlier programming language Objective-C, as Objective-C had been largely unchanged since the early 1980s and lacked modern language features. Swift works with Apple's Cocoa and Cocoa Touch frameworks, and a key aspect of Swift's design was the ability to interoperate with the huge body of existing Objective-C code developed for Apple products over the previous decades.
ClojureClojure (ˈkloʊʒər, like closure) is a dynamic and functional dialect of the Lisp programming language on the Java platform. Like most other Lisps, Clojure's syntax is built on S-expressions that are first parsed into data structures by a reader before being compiled. Clojure's reader supports literal syntax for maps, sets and vectors along with lists, and these are compiled to the mentioned structures directly. Clojure treats code as data and has a Lisp macro system.
Pointer (computer programming)In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the pointer. As an analogy, a page number in a book's index could be considered a pointer to the corresponding page; dereferencing such a pointer would be done by flipping to the page with the given page number and reading the text found on that page.
Rust (programming language)Rust is a multi-paradigm, general-purpose programming language that emphasizes performance, type safety, and concurrency. It enforces memory safety—ensuring that all references point to valid memory—without requiring the use of a garbage collector or reference counting present in other memory-safe languages. To simultaneously enforce memory safety and prevent data races, its "borrow checker" tracks the object lifetime of all references in a program during compilation.
HaskellHaskell (ˈhæskəl) is a general-purpose, statically-typed, purely functional programming language with type inference and lazy evaluation. Designed for teaching, research, and industrial applications, Haskell has pioneered a number of programming language features such as type classes, which enable type-safe operator overloading, and monadic input/output (IO). It is named after logician Haskell Curry. Haskell's main implementation is the Glasgow Haskell Compiler (GHC).
Type safetyIn computer science, type safety and type soundness are the extent to which a programming language discourages or prevents type errors. Type safety is sometimes alternatively considered to be a property of facilities of a computer language; that is, some facilities are type-safe and their usage will not result in type errors, while other facilities in the same language may be type-unsafe and a program using them may encounter type errors.
Design by contractDesign by contract (DbC), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software. It prescribes that software designers should define formal, precise and verifiable interface specifications for software components, which extend the ordinary definition of abstract data types with preconditions, postconditions and invariants. These specifications are referred to as "contracts", in accordance with a conceptual metaphor with the conditions and obligations of business contracts.
Operator (computer programming)In computer programming, operators are constructs defined within programming languages which behave generally like functions, but which differ syntactically or semantically. Common simple examples include arithmetic (e.g. addition with +), comparison (e.g. "greater than" with >), and logical operations (e.g. AND, also written && in some languages). More involved examples include assignment (usually = or :=), field access in a record or object (usually .), and the scope resolution operator (often :: or .).
Objective-CObjective-C is a high-level general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. Originally developed by Brad Cox and Tom Love in the early 1980s, it was selected by NeXT for its NeXTSTEP operating system. Due to Apple macOS’s direct lineage from NeXTSTEP, Objective-C was the standard programming language used, supported, and promoted by Apple for developing macOS and iOS applications (via their respective APIs, Cocoa and Cocoa Touch) until the introduction of the Swift programming language in 2014.
Standard MLStandard ML (SML) is a general-purpose, modular, functional programming language with compile-time type checking and type inference. It is popular among compiler writers and programming language researchers, as well as in the development of theorem provers. Standard ML is a modern dialect of ML, the language used in the Logic for Computable Functions (LCF) theorem-proving project. It is distinctive among widely used languages in that it has a formal specification, given as typing rules and operational semantics in The Definition of Standard ML.