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Related lectures (31)
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Egg Drop Project: AXOP Challenge
Showcases a mechanical engineering project where students design a system to protect an egg from impact using propellers and balls.
Digital Education Technologies
Explores digital education technologies, cognitive loads, instructional design, and cognitive tasks.
Hands-On Setup for Oculus Quest
Covers the hands-on setup of a basic scene for the Oculus Quest using Unity 2020.2.
Virtual Reality Embodiment: Perception and Impact
Delves into Virtual Reality Embodiment, emphasizing the impact of embodying different virtual bodies on perception and behavior.
Virtual Reality Systems
Explores Virtual Reality systems, including displays, tracking systems, and controllers, as well as device comparisons and software environments.
Anaconda Interface and Tools
Covers the usage of Anaconda in its graphical interface, including package management and virtual environments.
Embodied VR: Interaction and Training
Explores embodied Virtual Reality, Heidegger's interaction modes, VR training niche, and Head-Mounted Displays.
Embodied Interaction in Virtual Reality: Concepts and Applications
Covers embodied interaction in virtual reality, exploring its concepts, applications, and historical development.
Embodied VR: Interactions and Phenomenology
Delves into Virtual Reality's potential for embodied interactions, training, and rehabilitation, emphasizing the advantages of embodied skills in VR.
Advanced Physics I: Brayton Cycle and Air Density
Explores the Brayton cycle, air density variations, and forces in motion.
Data reconciliation and parameter identification by FM
Explores measurement analysis, data reconciliation, and parameter identification in energy systems, emphasizing the importance of correct measurements and optimization.
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