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Sequential Logic DesignsIntroduces clocked systems, sequential circuits, bistable-state devices, metastable states, and D-type flip-flops.
State Machine PrincipleExplores practical challenges to understand the state machine concept and the importance of clear instructions for robots.
Arduino Data AcquisitionExplores Arduino data acquisition, emphasizing global variables, race conditions, and state machines.
LabVIEW Design PatternsExplores LabVIEW design patterns, covering local and global variables, race conditions, state machines, and producer-consumer architecture.
Theoretical Properties of RNNsExplores the theoretical properties and practical power of Recurrent Neural Networks, including their relationship to state machines and Turing completeness.
FSM Design and SynthesisCovers the design and synthesis of Finite State Machines, emphasizing completeness, consistency, and ghost states.
FSM Design and SynthesisCovers the design and synthesis of Finite State Machines, including completeness, consistency, ghost states, and transition tables.
Keylock in VHDL and on FPGACovers the design of a KeyLock system in VHDL, focusing on the FSM implementation for key validation and LED indication.