In this paper, we propose and compare personalized models for Productive Engagement (PE) recognition. PE is defined as the level of engagement that maximizes learning. Previously, in the context of robot-mediated collaborative learning, a framework of prod ...
A computer-implemented video completion method is proposed for reconstructing a sparsely sampled video comprising sparsely sampled video frames comprising sparse sets of picture element intensity values. The method comprises: distributing the sparse sets o ...
In mobile crowd-sourcing systems, simply relying on people to opportunistically select and perform tasks typically leads to drawbacks such as low task acceptance/completion rates and undesirable spatial skews. In this paper, we utilize data from TASKer, a ...
Is consciousness a continuous stream, or do percepts occur only at certain moments of time? This age-old question is still under debate. Both positions face difficult problems, which we proposed to overcome with a 2-stage model, where unconscious processin ...
Ordinary residential buildings dating from late nineteenth century and early twentieth century are an essential part of the European urban built environment. Today, it is important to address the comfort of residents through renovations improving the build ...
Green Lines Institute for Sustainable Development2016
The sliding window approach is the most widely used technique to detect objects from an image. In the past few years, classifiers have been improved in many ways to increase the scanning speed. Apart from the classifier design (such as the cascade), the sc ...
The major objectives of this paper are: (1) to review the pros and cons of the scenarios of past anthropogenic land cover change (ALCC) developed during the last ten years, (2) to discuss issues related to pollen-based reconstruction of the past land-cover ...
By directly analyzing brain activity, Brain-Computer Interfaces (BCIs) allow for communication that does not rely on any muscular control and therefore constitute a possible communication channel for the completely paralyzed. Typically, the user performs d ...
The very recent revolutionary advancements and wide availability of the real-time 3D graphics technology results in the overwhelming and still quickly growing number of toolkits, game engines, and VR/AR frameworks, which offer very broad collections of fun ...