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Related lectures (9)
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Display Screen: Microcontrollers Basics
Covers the basics of displaying information on a screen using microcontrollers and utilizing the serial monitor for various purposes.
Microcontroller Peripherals
Explores MCU-based computer system architecture and common peripherals like analog comparators, ADC, servo motors, and keyboard controllers.
Moving the camera around
Covers moving the camera around a model in Brems using various mouse gestures and keyboard shortcuts.
Control Your Sprite with Keyboard
Covers how to control a sprite using keyboard keys in Scratch.
Vector Manipulation Examples
Covers examples of manipulating vectors in C++, including displaying, assigning values, and keyboard input.
Input/Output in C++ (basics)
Covers the basics of input/output operations in C++, including interacting with the world through keyboard/screen inputs, file operations, and formatting input/output data.
AV Control Systems: Configuration and Management
Covers the configuration and management of AV control systems, focusing on the CM3-SMP system's features and functionalities.
Optical Detection: Position-Sensitive Detectors and Applications
Covers optical detection methods, focusing on position-sensitive detectors and their applications in various fields.
Input/Output: Basics
Covers the basics of input/output operations in C++, including interacting with the world through keyboard and screen.
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