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Related lectures (9)
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Heritage and Digitization: Podcast Production
Focuses on producing a podcast related to heritage and digitization through group work, interviews, and audio editing.
Real-time processing: Buffering and Effects
Covers real-time processing, buffering, and implementing audio effects using callback functions and low-level programming.
Hands-On Setup for Oculus Quest
Covers the hands-on setup of a basic scene for the Oculus Quest using Unity 2020.2.
Introduction to REAPER Software
Introduces the REAPER V6.23 software, covering its features and licensing policy.
Internship Report: Enhancing Video and Audio Quality
Details an internship project focused on improving video and audio quality for streaming users.
Cloud computing support for IoT
Explores the evolution of cloud computing to support IoT applications and the challenges faced by deep learning algorithms in processing data from smart sensors.
Adaptive Filtering: LMS Algorithm
Covers adaptive filtering using the LMS algorithm for immobile recording scenarios, focusing on practical implementation in MATLAB.
Deep Learning: Graphs and Transformers Overview
Covers deep learning concepts, focusing on graphs, transformers, and their applications in multimodal data processing.
Adobe Premiere Rush: Synchronising audio and video
Covers the process of synchronizing audio and video in Adobe Premiere Rush.
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