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Related lectures (7)
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Finite Element Methodology
Explores finite element methodology, covering geometric modeling, technical data, physical behavior assumptions, and mesh convergence studies.
Conicite in Wood Pavilion Design
Explores conicite in wood pavilion design, covering modeling, structure assembly, and advanced techniques.
Geometric Modeling: Splines and Deformation
Explores geometric modeling using splines and freeform deformation for creating smooth surfaces and deformable objects in 3D space.
Projection parallèle
Covers topics such as parallel projection, Monge's method, true sizes, intersections, shadows, and perspectives.
Monge Method: Spatial Geometry Problems and Monge Projections
Explores spatial geometry problem-solving using Monge representation and projections.
Texture Mapping: Shadows and Reflections
Explores texture mapping techniques to enhance realism, focusing on color manipulation, reflections, and shadows, with a demonstration of shadow mapping for real-time rendering.
Geometric Loci: Quadrants and Bisector Planes
Explores quadrants, bisector planes, geometric loci, and Geogebra applications in descriptive geometry.
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