Explores multithreading in computer architecture, focusing on pipeline utilization and performance impact in various techniques, including blocked and fine-grained multithreading.
Explores the significance of concurrency in enhancing system performance and responsiveness, emphasizing the need for synchronization and atomicity to prevent race conditions and non-determinism.
Explores parallelism in programming, emphasizing trade-offs between programmability and performance, and introduces shared memory parallel programming using OpenMP.
Explores GPUs' architecture, CUDA programming, image processing, and their significance in modern computing, emphasizing early start and correctness in GPU programming.