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Related lectures (7)
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Virtual Reality Systems
Explores Virtual Reality systems, including displays, tracking systems, and controllers, as well as device comparisons and software environments.
Cybersickness: Rest Frame Theory & Latency
Delves into the rest frame theory and 'motion to photon' latency in virtual reality.
Low Grade Sensors: Data Visualization and Motion Tracking
Covers the visualization of smartphone sensor data and the application of sensors in sports motion tracking.
Lab-based Measuring Systems: Other Systems
Explores lab-based measuring systems in biomechanics, including ultrasound, magnetic sensors, X-ray imaging, and HTC Vive.
Computer Vision Basics: Image Processing and Feature Detection
Covers the basics of computer vision, focusing on image processing techniques and feature detection.
Human Body Capture: Motion Reconstruction and Synthesis
Explores human body capture, motion reconstruction, and synthesis in 3D scenes, including markerless capture and generative motion models.
Posture Reconstruction: Full-Body Interaction
Explores posture reconstruction, full-body motion capture techniques, and priority levels in Jacobian-based IK.
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