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Full motion racing simulator
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Related lectures (8)
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Cybersickness: Perceptual Conflict in VR
Delves into cybersickness in VR, discussing the conflict between the vestibular system and visual movement triggers.
Cybersickness: Rest Frame Theory & Latency
Delves into the rest frame theory and 'motion to photon' latency in virtual reality.
Simulation Games: Managing Realistic Scenarios
Delves into simulation games, replicating real-life scenarios in a risk-free and enjoyable manner, covering various types and the balance between realism and playfulness in game development.
Fault Simulation in VLSI Testing
Explores fault simulation in VLSI testing, covering fault coverage, fault models, algorithms, types of simulators, deductive simulation, and fault propagation rules.
General Physics I: Mechanics
Covers moment of inertia, angular momentum, and kinetic energy in rotational motion.
CMS - Physique: printemps
Covers center of mass, moment of inertia, and rotational motion.
Rotational Dynamics: Moments and Inertia
Covers rotational dynamics, moments of inertia, and the analogy between rotational and translational motion.
Mechanics: Rotational Motion
Discusses moment of inertia, angular momentum, and the Atwood machine problem.
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