Introduces the fundamentals of software engineering, covering instruction processing, algorithms, programming languages, abstractions, testing, security, and open source.
Covers the components of a processor, ISA classifications, specific ISAs like MIPS, assembly language examples, and the importance of machine instruction regularity.
Explores learning interactive policies from non-traditional sources of data for autonomous systems, including language-informed latent actions and the PLATO framework.
Provides an overview of computer architecture, focusing on the von Neumann architecture and its components, including the CPU and memory management units.
Covers processor architecture, evolution of performance, algorithms to computers transition, registers, instructions, arithmetic unit, and memory management.