Maker cultureThe maker culture is a contemporary subculture representing a technology-based extension of DIY culture that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones. The maker culture in general supports open-source hardware. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of computer numeric control tools, as well as more traditional activities such as metalworking, woodworking, and, mainly, its predecessor, traditional arts and crafts.
Open innovationOpen innovation is a term used to promote an information age mindset toward innovation that runs counter to the secrecy and silo mentality of traditional corporate research labs. The benefits and driving forces behind increased openness have been noted and discussed as far back as the 1960s, especially as it pertains to interfirm cooperation in R&D.
Open Source EcologyOpen Source Ecology (OSE) is a network of farmers, engineers, architects and supporters, whose main goal is the eventual manufacturing of the Global Village Construction Set (GVCS). As described by Open Source Ecology "the GVCS is an open technological platform that allows for the easy fabrication of the 50 types of industrial machines that it takes to build a small civilization with modern comforts". Groups in Oberlin, Ohio, Pennsylvania, New York and California are developing blueprints, and building prototypes in order to test them on the Factor e Farm in rural Missouri.
Free licenseA free license or open license is a license which allows others to reuse another creator’s work as they wish. Without a special license, these uses are normally prohibited by copyright, patent or commercial license. Most free licenses are worldwide, royalty-free, non-exclusive, and perpetual (see copyright durations). Free licenses are often the basis of crowdsourcing and crowdfunding projects.
Sharing economyThe sharing economy is a socio-economic system whereby consumers share in the creation, production, distribution, trade and consumption of goods, and services. These systems take a variety of forms, often leveraging information technology and the Internet, particularly digital platforms, to facilitate the distribution, sharing and reuse of excess capacity in goods and services.
IBMThe International Business Machines Corporation (IBM), nicknamed Big Blue, is an American multinational technology corporation headquartered in Armonk, New York and is present in over 175 countries. It specializes in computer hardware, middleware, and software, and provides hosting and consulting services in areas ranging from mainframe computers to nanotechnology. IBM is the largest industrial research organization in the world, with 19 research facilities across a dozen countries, and has held the record for most annual U.
Open manufacturingOpen manufacturing, also known as open production, maker manufacturing, and with the slogan "Design Global, Manufacture Local" is a new model of socioeconomic production in which physical objects are produced in an open, collaborative and distributed manner and based on open design and open source principles. Open manufacturing combines the following elements of a production process: new open production tools and methods (such as 3D printers), new value-based movements (such as the maker movement), new institutions and networks for manufacturing and production (such as FabLabs), and open source methods, software and protocols.