Perfect hash functionIn computer science, a perfect hash function h for a set S is a hash function that maps distinct elements in S to a set of m integers, with no collisions. In mathematical terms, it is an injective function. Perfect hash functions may be used to implement a lookup table with constant worst-case access time. A perfect hash function can, as any hash function, be used to implement hash tables, with the advantage that no collision resolution has to be implemented.
Cuckoo hashingCuckoo hashing is a scheme in computer programming for resolving hash collisions of values of hash functions in a table, with worst-case constant lookup time. The name derives from the behavior of some species of cuckoo, where the cuckoo chick pushes the other eggs or young out of the nest when it hatches in a variation of the behavior referred to as brood parasitism; analogously, inserting a new key into a cuckoo hashing table may push an older key to a different location in the table.
Self-balancing binary search treeIn computer science, a self-balancing binary search tree (BST) is any node-based binary search tree that automatically keeps its height (maximal number of levels below the root) small in the face of arbitrary item insertions and deletions. These operations when designed for a self-balancing binary search tree, contain precautionary measures against boundlessly increasing tree height, so that these abstract data structures receive the attribute "self-balancing".
Set (abstract data type)In computer science, a set is an abstract data type that can store unique values, without any particular order. It is a computer implementation of the mathematical concept of a finite set. Unlike most other collection types, rather than retrieving a specific element from a set, one typically tests a value for membership in a set. Some set data structures are designed for static or frozen sets that do not change after they are constructed.
Randomized algorithmA randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are random variables.