TrigonometryTrigonometry () is a branch of mathematics concerned with relationships between angles and ratios of lengths. The field emerged in the Hellenistic world during the 3rd century BC from applications of geometry to astronomical studies. The Greeks focused on the calculation of chords, while mathematicians in India created the earliest-known tables of values for trigonometric ratios (also called trigonometric functions) such as sine. Throughout history, trigonometry has been applied in areas such as geodesy, surveying, celestial mechanics, and navigation.
Air navigationThe basic principles of air navigation are identical to general navigation, which includes the process of planning, recording, and controlling the movement of a craft from one place to another. Successful air navigation involves piloting an aircraft from place to place without getting lost, not breaking the laws applying to aircraft, or endangering the safety of those on board or on the ground. Air navigation differs from the navigation of surface craft in several ways; Aircraft travel at relatively high speeds, leaving less time to calculate their position en route.
Great-circle distanceThe great-circle distance, orthodromic distance, or spherical distance is the distance along a great circle. It is the shortest distance between two points on the surface of a sphere, measured along the surface of the sphere (as opposed to a straight line through the sphere's interior). The distance between two points in Euclidean space is the length of a straight line between them, but on the sphere there are no straight lines. In spaces with curvature, straight lines are replaced by geodesics.
Law of tangentsIn trigonometry, the law of tangents or tangent rule is a statement about the relationship between the tangents of two angles of a triangle and the lengths of the opposing sides. In Figure 1, a, b, and c are the lengths of the three sides of the triangle, and α, β, and γ are the angles opposite those three respective sides. The law of tangents states that The law of tangents, although not as commonly known as the law of sines or the law of cosines, is equivalent to the law of sines, and can be used in any case where two sides and the included angle, or two angles and a side, are known.
Spherical geometrySpherical geometry is the geometry of the two-dimensional surface of a sphere. Long studied for its practical applications – spherical trigonometry – to navigation, spherical geometry bears many similarities and relationships to, and important differences from, Euclidean plane geometry. The sphere has for the most part been studied as a part of 3-dimensional Euclidean geometry (often called solid geometry), the surface thought of as placed inside an ambient 3-d space.
Pythagorean theoremIn mathematics, the Pythagorean theorem or Pythagoras' theorem is a fundamental relation in Euclidean geometry between the three sides of a right triangle. It states that the area of the square whose side is the hypotenuse (the side opposite the right angle) is equal to the sum of the areas of the squares on the other two sides. The theorem can be written as an equation relating the lengths of the sides a, b and the hypotenuse c, sometimes called the Pythagorean equation: The theorem is named for the Greek philosopher Pythagoras, born around 570 BC.
Law of sinesIn trigonometry, the law of sines, sine law, sine formula, or sine rule is an equation relating the lengths of the sides of any triangle to the sines of its angles. According to the law, where a, b, and c are the lengths of the sides of a triangle, and α, β, and γ are the opposite angles (see figure 2), while R is the radius of the triangle's circumcircle. When the last part of the equation is not used, the law is sometimes stated using the reciprocals; The law of sines can be used to compute the remaining sides of a triangle when two angles and a side are known—a technique known as triangulation.
List of trigonometric identitiesIn trigonometry, trigonometric identities are equalities that involve trigonometric functions and are true for every value of the occurring variables for which both sides of the equality are defined. Geometrically, these are identities involving certain functions of one or more angles. They are distinct from triangle identities, which are identities potentially involving angles but also involving side lengths or other lengths of a triangle. These identities are useful whenever expressions involving trigonometric functions need to be simplified.
Geodesics on an ellipsoidThe study of geodesics on an ellipsoid arose in connection with geodesy specifically with the solution of triangulation networks. The figure of the Earth is well approximated by an oblate ellipsoid, a slightly flattened sphere. A geodesic is the shortest path between two points on a curved surface, analogous to a straight line on a plane surface. The solution of a triangulation network on an ellipsoid is therefore a set of exercises in spheroidal trigonometry .
Haversine formulaThe haversine formula determines the great-circle distance between two points on a sphere given their longitudes and latitudes. Important in navigation, it is a special case of a more general formula in spherical trigonometry, the law of haversines, that relates the sides and angles of spherical triangles. The first table of haversines in English was published by James Andrew in 1805, but Florian Cajori credits an earlier use by José de Mendoza y Ríos in 1801. The term haversine was coined in 1835 by James Inman.
VersineThe versine or versed sine is a trigonometric function found in some of the earliest (Sanskrit Aryabhatia, Section I) trigonometric tables. The versine of an angle is 1 minus its cosine. There are several related functions, most notably the coversine and haversine. The latter, half a versine, is of particular importance in the haversine formula of navigation. The versine or versed sine is a trigonometric function already appearing in some of the earliest trigonometric tables.
Spherical polyhedronIn geometry, a spherical polyhedron or spherical tiling is a tiling of the sphere in which the surface is divided or partitioned by great arcs into bounded regions called spherical polygons. Much of the theory of symmetrical polyhedra is most conveniently derived in this way. The most familiar spherical polyhedron is the soccer ball, thought of as a spherical truncated icosahedron. The next most popular spherical polyhedron is the beach ball, thought of as a hosohedron.
Solution of trianglesSolution of triangles (solutio triangulorum) is the main trigonometric problem of finding the characteristics of a triangle (angles and lengths of sides), when some of these are known. The triangle can be located on a plane or on a sphere. Applications requiring triangle solutions include geodesy, astronomy, construction, and navigation. A general form triangle has six main characteristics (see picture): three linear (side lengths a, b, c) and three angular (α, β, γ).
Lénárt sphereA Lénárt sphere is a educational manipulative and writing surface for exploring spherical geometry, invented by Hungarian István Lénárt as a modern replacement for a spherical blackboard. It can be used for visualizing the geometry of points, great and small circles, triangles, polygons, conics, and other objects on a sphere, and comparing spherical geometry to Euclidean geometry as drawn on a flat piece of paper or blackboard. The included spherical ruler and compass support synthetic straightedge and compass construction on the sphere.
Spherical law of cosinesIn spherical trigonometry, the law of cosines (also called the cosine rule for sides) is a theorem relating the sides and angles of spherical triangles, analogous to the ordinary law of cosines from plane trigonometry. Given a unit sphere, a "spherical triangle" on the surface of the sphere is defined by the great circles connecting three points u, v, and w on the sphere (shown at right).
NavigationNavigation is a field of study that focuses on the process of monitoring and controlling the movement of a craft or vehicle from one place to another. The field of navigation includes four general categories: land navigation, marine navigation, aeronautic navigation, and space navigation. It is also the term of art used for the specialized knowledge used by navigators to perform navigation tasks. All navigational techniques involve locating the navigator's position compared to known locations or patterns.
Celestial navigationCelestial navigation, also known as astronavigation, is the practice of position fixing using stars and other celestial bodies that enables a navigator to accurately determine their actual current physical position in space or on the surface of the Earth without relying solely on estimated positional calculations, commonly known as "dead reckoning." Celestial navigation is performed without using satellite navigation or other similar modern electronic or digital positioning means.
Great circleIn mathematics, a great circle or orthodrome is the circular intersection of a sphere and a plane passing through the sphere's center point. Any arc of a great circle is a geodesic of the sphere, so that great circles in spherical geometry are the natural analog of straight lines in Euclidean space. For any pair of distinct non-antipodal points on the sphere, there is a unique great circle passing through both. (Every great circle through any point also passes through its antipodal point, so there are infinitely many great circles through two antipodal points.