Levi graphIn combinatorial mathematics, a Levi graph or incidence graph is a bipartite graph associated with an incidence structure. From a collection of points and lines in an incidence geometry or a projective configuration, we form a graph with one vertex per point, one vertex per line, and an edge for every incidence between a point and a line. They are named for Friedrich Wilhelm Levi, who wrote about them in 1942. The Levi graph of a system of points and lines usually has girth at least six: Any 4-cycles would correspond to two lines through the same two points.
Incidence geometryIn mathematics, incidence geometry is the study of incidence structures. A geometric structure such as the Euclidean plane is a complicated object that involves concepts such as length, angles, continuity, betweenness, and incidence. An incidence structure is what is obtained when all other concepts are removed and all that remains is the data about which points lie on which lines. Even with this severe limitation, theorems can be proved and interesting facts emerge concerning this structure.
Incidence (geometry)In geometry, an incidence relation is a heterogeneous relation that captures the idea being expressed when phrases such as "a point lies on a line" or "a line is contained in a plane" are used. The most basic incidence relation is that between a point, P, and a line, l, sometimes denoted P I l. If P I l the pair (P, l) is called a flag. There are many expressions used in common language to describe incidence (for example, a line passes through a point, a point lies in a plane, etc.
Desargues configurationIn geometry, the Desargues configuration is a configuration of ten points and ten lines, with three points per line and three lines per point. It is named after Girard Desargues. The Desargues configuration can be constructed in two dimensions from the points and lines occurring in Desargues's theorem, in three dimensions from five planes in general position, or in four dimensions from the 5-cell, the four-dimensional regular simplex. It has a large group of symmetries, taking any point to any other point and any line to any other line.
Pappus's hexagon theoremIn mathematics, Pappus's hexagon theorem (attributed to Pappus of Alexandria) states that given one set of collinear points and another set of collinear points then the intersection points of line pairs and and and are collinear, lying on the Pappus line. These three points are the points of intersection of the "opposite" sides of the hexagon . It holds in a projective plane over any field, but fails for projective planes over any noncommutative division ring. Projective planes in which the "theorem" is valid are called pappian planes.
Incidence structureIn mathematics, an incidence structure is an abstract system consisting of two types of objects and a single relationship between these types of objects. Consider the points and lines of the Euclidean plane as the two types of objects and ignore all the properties of this geometry except for the relation of which points are on which lines for all points and lines. What is left is the incidence structure of the Euclidean plane.
Complete quadrangleIn mathematics, specifically in incidence geometry and especially in projective geometry, a complete quadrangle is a system of geometric objects consisting of any four points in a plane, no three of which are on a common line, and of the six lines connecting the six pairs of points. Dually, a complete quadrilateral is a system of four lines, no three of which pass through the same point, and the six points of intersection of these lines.
Fano planeIn finite geometry, the Fano plane (after Gino Fano) is a finite projective plane with the smallest possible number of points and lines: 7 points and 7 lines, with 3 points on every line and 3 lines through every point. These points and lines cannot exist with this pattern of incidences in Euclidean geometry, but they can be given coordinates using the finite field with two elements. The standard notation for this plane, as a member of a family of projective spaces, is PG(2, 2).
Desargues's theoremIn projective geometry, Desargues's theorem, named after Girard Desargues, states: Two triangles are in perspective axially if and only if they are in perspective centrally. Denote the three vertices of one triangle by a, b and c, and those of the other by A, B and C. Axial perspectivity means that lines and meet in a point, lines and meet in a second point, and lines and meet in a third point, and that these three points all lie on a common line called the axis of perspectivity.
Duality (projective geometry)In geometry, a striking feature of projective planes is the symmetry of the roles played by points and lines in the definitions and theorems, and (plane) duality is the formalization of this concept. There are two approaches to the subject of duality, one through language () and the other a more functional approach through special mappings. These are completely equivalent and either treatment has as its starting point the axiomatic version of the geometries under consideration.
Block designIn combinatorial mathematics, a block design is an incidence structure consisting of a set together with a family of subsets known as blocks, chosen such that frequency of the elements satisfies certain conditions making the collection of blocks exhibit symmetry (balance). Block designs have applications in many areas, including experimental design, finite geometry, physical chemistry, software testing, cryptography, and algebraic geometry.
Projective geometryIn mathematics, projective geometry is the study of geometric properties that are invariant with respect to projective transformations. This means that, compared to elementary Euclidean geometry, projective geometry has a different setting, projective space, and a selective set of basic geometric concepts. The basic intuitions are that projective space has more points than Euclidean space, for a given dimension, and that geometric transformations are permitted that transform the extra points (called "points at infinity") to Euclidean points, and vice-versa.