Skip to main content
Graph
Search
fr
en
Login
Search
All
Categories
Concepts
Courses
Lectures
MOOCs
People
Practice
Publications
Startups
Units
Show all results for
Home
Concept
Evolutionary game theory
Social sciences
Economics
Microeconomics
Game theory
Graph Chatbot
Related lectures (32)
Login to filter by course
Login to filter by course
Reset
Game Theory Applications: Project Proposals and Examples
Provides guidance on project proposals in game theory, showcasing past examples and emphasizing problem formulation and mathematical modeling.
Dynamic Games: Backward Induction and Nash Equilibria
Covers dynamic games, focusing on backward induction and finding Nash equilibria in two-player scenarios.
Dynamic Games: Theory and Applications
Covers dynamic games, focusing on their structure, applications, and the transition from tree to loop models.
Solving Connect Four: A-B Pruning and Monte-Carlo Tree Search
Explores applying game theory to optimize strategies in Connect Four using advanced algorithms.
Connect Four: α-β Pruning vs Monte-Carlo Tree Search
Explores strategies to solve Connect Four using α-β pruning and Monte-Carlo tree search.
Solving Connect Four: Game Theory Strategies
Explores game theory strategies to solve Connect Four efficiently using minimax, alpha-beta pruning, and Monte Carlo methods.
Convex Games: Applications and Equilibria
Covers convex games, their equilibria, and applications in various fields such as traffic and electricity markets.
Game Theory: Learning in Finite Action Games
Covers learning dynamics in finite action games and explores various types of equilibria, including correlated and coarse correlated equilibria.
Connect Four: Alpha-Beta Pruning and Monte-Carlo Tree Search
Explores solving Connect Four using game theory algorithms and compares Alpha-Beta pruning with Monte-Carlo tree search.
Solving Connect Four: A-B Pruning and Monte-Carlo Tree Search
Explores solving Connect Four using game theory algorithms and compares their efficiency.
Solving Connect Four: A-B Pruning and Monte-Carlo Tree Search
Explores solving Connect Four using game theory and algorithms optimization, comparing minimax, alpha-beta pruning, and Monte-Carlo tree search.
Human Robotics: Sensory Augmentation and Interaction Mechanics
Delves into sensory augmentation and interaction mechanics in human robotics, covering haptic communication, motor interaction benefits, and differential game theory.
Previous
Page 2 of 2
Next