Interpacket gapIn computer networking, the interpacket gap (IPG), also known as interframe spacing, or interframe gap (IFG), is a pause which may be required between network packets or network frames. Depending on the physical layer protocol or encoding used, the pause may be necessary to allow for receiver clock recovery, permitting the receiver to prepare for another packet (e.g. powering up from a low-power state) or another purpose. It may be considered as a specific case of a guard interval.
Frame check sequenceA frame check sequence (FCS) is an error-detecting code added to a frame in a communication protocol. Frames are used to send payload data from a source to a destination. All frames and the bits, bytes, and fields contained within them, are susceptible to errors from a variety of sources. The FCS field contains a number that is calculated by the source node based on the data in the frame. This number is added to the end of a frame that is sent.
EtherTypeEtherType is a two-octet field in an Ethernet frame. It is used to indicate which protocol is encapsulated in the payload of the frame and is used at the receiving end by the data link layer to determine how the payload is processed. The same field is also used to indicate the size of some Ethernet frames. EtherType is also used as the basis of 802.1Q VLAN tagging, encapsulating packets from VLANs for transmission multiplexed with other VLAN traffic over an Ethernet trunk.
Payload (computing)In computing and telecommunications, the payload is the part of transmitted data that is the actual intended message. Headers and metadata are sent only to enable payload delivery. In the context of a computer virus or worm, the payload is the portion of the malware which performs malicious action. The term is borrowed from transportation, where payload refers to the part of the load that pays for transportation. In computer networking, the data to be transmitted is the payload.
Subnetwork Access ProtocolThe Subnetwork Access Protocol (SNAP) is a mechanism for multiplexing, on networks using IEEE 802.2 LLC, more protocols than can be distinguished by the 8-bit 802.2 Service Access Point (SAP) fields. SNAP supports identifying protocols by EtherType field values; it also supports vendor-private protocol identifier spaces. It is used with IEEE 802.3, IEEE 802.4, IEEE 802.5, IEEE 802.11 and other IEEE 802 physical network layers, as well as with non-IEEE 802 physical network layers such as FDDI that use 802.
Medium access controlIn IEEE 802 LAN/MAN standards, the medium access control (MAC, also called media access control) sublayer is the layer that controls the hardware responsible for interaction with the wired, optical or wireless transmission medium. The MAC sublayer and the logical link control (LLC) sublayer together make up the data link layer. The LLC provides flow control and multiplexing for the logical link (i.e. EtherType, 802.1Q VLAN tag etc), while the MAC provides flow control and multiplexing for the transmission medium.
10 Gigabit Ethernet10 Gigabit Ethernet (abbreviated 10GE, 10GbE, or 10 GigE) is a group of computer networking technologies for transmitting Ethernet frames at a rate of 10 gigabits per second. It was first defined by the IEEE 802.3ae-2002 standard. Unlike previous Ethernet standards, 10GbE defines only full-duplex point-to-point links which are generally connected by network switches; shared-medium CSMA/CD operation has not been carried over from the previous generations of Ethernet standards so half-duplex operation and repeater hubs do not exist in 10GbE.
Network schedulerA network scheduler, also called packet scheduler, queueing discipline (qdisc) or queueing algorithm, is an arbiter on a node in a packet switching communication network. It manages the sequence of network packets in the transmit and receive queues of the protocol stack and network interface controller. There are several network schedulers available for the different operating systems, that implement many of the existing network scheduling algorithms. The network scheduler logic decides which network packet to forward next.
Jumbo frameIn computer networking, jumbo frames are Ethernet frames with more than 1500 bytes of payload, the limit set by the IEEE 802.3 standard. The payload limit for jumbo frames is variable: while 9000 bytes is the most commonly used limit, smaller and larger limits exist. Many Gigabit Ethernet switches and Gigabit Ethernet network interface controllers and some Fast Ethernet switches and Fast Ethernet network interface cards can support jumbo frames. Each Ethernet frame must be processed as it passes through the network.
Ethernet physical layerThe physical-layer specifications of the Ethernet family of computer network standards are published by the Institute of Electrical and Electronics Engineers (IEEE), which defines the electrical or optical properties and the transfer speed of the physical connection between a device and the network or between network devices. It is complemented by the MAC layer and the logical link layer. The Ethernet physical layer has evolved over its existence starting in 1980 and encompasses multiple physical media interfaces and several orders of magnitude of speed from 1 Mbit/s to 400 Gbit/s.
Logical link controlIn the IEEE 802 reference model of computer networking, the logical link control (LLC) data communication protocol layer is the upper sublayer of the data link layer (layer 2) of the seven-layer OSI model. The LLC sublayer acts as an interface between the media access control (MAC) sublayer and the network layer. The LLC sublayer provides multiplexing mechanisms that make it possible for several network protocols (e.g. IP, IPX and DECnet) to coexist within a multipoint network and to be transported over the same network medium.
Protocol data unitIn telecommunications, a protocol data unit (PDU) is a single unit of information transmitted among peer entities of a computer network. It is composed of protocol-specific control information and user data. In the layered architectures of communication protocol stacks, each layer implements protocols tailored to the specific type or mode of data exchange. For example, the Transmission Control Protocol (TCP) implements a connection-oriented transfer mode, and the PDU of this protocol is called a segment, while the User Datagram Protocol (UDP) uses datagrams as protocol data units for connectionless communication.
Token RingToken Ring is a computer networking technology used to build local area networks. It was introduced by IBM in 1984, and standardized in 1989 as IEEE 802.5. It uses a special three-byte frame called a token that is passed around a logical ring of workstations or servers. This token passing is a channel access method providing fair access for all stations, and eliminating the collisions of contention-based access methods. Token Ring was a successful technology, particularly in corporate environments, but was gradually eclipsed by the later versions of Ethernet.
Frame (networking)A frame is a digital data transmission unit in computer networking and telecommunication. In packet switched systems, a frame is a simple container for a single network packet. In other telecommunications systems, a frame is a repeating structure supporting time-division multiplexing. A frame typically includes frame synchronization features consisting of a sequence of bits or symbols that indicate to the receiver the beginning and end of the payload data within the stream of symbols or bits it receives.
8b/10b encodingIn telecommunications, 8b/10b is a line code that maps 8-bit words to 10-bit symbols to achieve DC balance and bounded disparity, and at the same time provide enough state changes to allow reasonable clock recovery. This means that the difference between the counts of ones and zeros in a string of at least 20 bits is no more than two, and that there are not more than five ones or zeros in a row. This helps to reduce the demand for the lower bandwidth limit of the channel necessary to transfer the signal.
Maximum transmission unitIn computer networking, the maximum transmission unit (MTU) is the size of the largest protocol data unit (PDU) that can be communicated in a single network layer transaction. The MTU relates to, but is not identical to the maximum frame size that can be transported on the data link layer, e.g. Ethernet frame. Larger MTU is associated with reduced overhead. Smaller MTU values can reduce network delay. In many cases, MTU is dependent on underlying network capabilities and must be adjusted manually or automatically so as to not exceed these capabilities.
Fast EthernetIn computer networking, Fast Ethernet physical layers carry traffic at the nominal rate of 100 Mbit/s. The prior Ethernet speed was 10 Mbit/s. Of the Fast Ethernet physical layers, 100BASE-TX is by far the most common. Fast Ethernet was introduced in 1995 as the IEEE 802.3u standard and remained the fastest version of Ethernet for three years before the introduction of Gigabit Ethernet. The acronym GE/FE is sometimes used for devices supporting both standards.
Computer networkA computer network is a set of computers sharing resources located on or provided by network nodes. Computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialized or general-purpose hosts.
Wake-on-LANWake-on-LAN (WoL or WOL) is an Ethernet or Token Ring computer networking standard that allows a computer to be turned on or awakened from sleep mode by a network message. Equivalent terms include wake on WAN, remote wake-up, power on by LAN, power up by LAN, resume by LAN, resume on LAN and wake up on LAN. If the computer being awakened is communicating via Wi-Fi, a supplementary standard called Wake on Wireless LAN (WoWLAN) must be employed. The message is usually sent to the target computer by a program executed on a device connected to the same local area network.
Carrier-sense multiple access with collision detectionCarrier-sense multiple access with collision detection (CSMA/CD) is a medium access control (MAC) method used most notably in early Ethernet technology for local area networking. It uses carrier-sensing to defer transmissions until no other stations are transmitting. This is used in combination with collision detection in which a transmitting station detects collisions by sensing transmissions from other stations while it is transmitting a frame.