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Related lectures (17)
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LED, Light and Color
Covers the energy and radiation of LEDs, transitions in energy levels, and color synthesis.
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Raytracing Intro
Introduces raytracing for generating realistic digital images of 3D scenes.
Segmentation: Theory and Algorithms
Covers the theory and algorithms behind image segmentation, focusing on region identification and evaluation.
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Image Segmentation: K-means and Color Spaces
Explores image segmentation using K-means clustering and discusses the impact of different color spaces.
LED Matrix Control with FPGA
Covers the control of a 32x32 RGB LED matrix using a FPGA board.
Hydroacoustics for Hydroelectric Installations
Explores hydroacoustics for hydroelectric installations, emphasizing characteristics methods and sound feature analysis.
K-means Clustering: Lloyd's Algorithm and RGB Space
Explains K-means clustering with Lloyd's algorithm and RGB space for color segmentation.
Greyscale, Color and Special Images
Explores Greyscale, color, and special image types, bit depths, RGB creation, and file formats.
Perceptual Robotics: Integrating Vision and Action
Covers the integration of visual perception and robotic actions in embodied AI.
Color & Color Models
Delves into various color spaces, Color Deconvolution, and analyzing Whole Slide Images.
Augmented Reality Sandbox
Covers the Augmented Reality Sandbox, exploring depth-sensing equipment, dichotomies, Python scripting for 3D interactions, and hardware performance measurement methods.
Image Formation: Understanding 2D Projections from 3D Scenes
Explains the principles of image formation, covering light projection, digitization, and the pinhole camera model.
Gamma Correction: Image Formation System
Explains the importance of gamma correction in image formation systems and how it compensates for undesired effects.
Lighting Phong: Basics and Models
Introduces the basics of lighting in computer graphics, including surface reflectance, ray tracing, and the Phong lighting model.
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