Equalization (audio)Equalization, or simply EQ, in sound recording and reproduction is the process of adjusting the volume of different frequency bands within an audio signal. The circuit or equipment used to achieve this is called an equalizer. Most hi-fi equipment uses relatively simple filters to make bass and treble adjustments. Graphic and parametric equalizers have much more flexibility in tailoring the frequency content of an audio signal.
Sound reinforcement systemA sound reinforcement system is the combination of microphones, signal processors, amplifiers, and loudspeakers in enclosures all controlled by a mixing console that makes live or pre-recorded sounds louder and may also distribute those sounds to a larger or more distant audience. In many situations, a sound reinforcement system is also used to enhance or alter the sound of the sources on the stage, typically by using electronic effects, such as reverb, as opposed to simply amplifying the sources unaltered.
WooferA woofer or bass speaker is a technical term for a loudspeaker driver designed to produce low frequency sounds, typically from 20 Hz up to 80 Hz. The name is from the onomatopoeic English word for a dog's bark, "woof" (in contrast to the name used for loudspeakers designed to reproduce high-frequency sounds, tweeter). The most common design for a woofer is the electrodynamic driver, which typically uses a stiff paper cone, driven by a voice coil surrounded by a magnetic field.
High-pass filterA high-pass filter (HPF) is an electronic filter that passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. The amount of attenuation for each frequency depends on the filter design. A high-pass filter is usually modeled as a linear time-invariant system. It is sometimes called a low-cut filter or bass-cut filter in the context of audio engineering. High-pass filters have many uses, such as blocking DC from circuitry sensitive to non-zero average voltages or radio frequency devices.
Group delay and phase delayIn signal processing, group delay and phase delay are two related ways of describing how a signal's frequency components are delayed in time when passing through a linear time-invariant (LTI) system (such as a microphone, coaxial cable, amplifier, loudspeaker, telecommunications system, ethernet cable, digital filter, or analog filter). Phase delay describes the time shift of a sinusoidal component (a sine wave in steady state).
AudiophileAn audiophile is a person who is enthusiastic about high-fidelity sound reproduction. An audiophile seeks to reproduce recorded music to achieve high sound quality, typically inside closed headphones, in-ear monitors, open headphones in a quiet listening space, or stereo speakers in a room with good acoustics. Audiophile values may be applied at all stages of music reproduction: the initial audio recording, the production process, and the playback, which is usually in a home setting.
Mixing consoleA mixing console or mixing desk is an electronic device for mixing audio signals, used in sound recording and reproduction and sound reinforcement systems. Inputs to the console include microphones, signals from electric or electronic instruments, or recorded sounds. Mixers may control analog or digital signals. The modified signals are summed to produce the combined output signals, which can then be broadcast, amplified through a sound reinforcement system or recorded.
Electronic filterElectronic filters are a type of signal processing filter in the form of electrical circuits. This article covers those filters consisting of lumped electronic components, as opposed to distributed-element filters. That is, using components and interconnections that, in analysis, can be considered to exist at a single point. These components can be in discrete packages or part of an integrated circuit. Electronic filters remove unwanted frequency components from the applied signal, enhance wanted ones, or both.
Electrodynamic speaker driverAn electrodynamic speaker driver, often called simply a speaker driver when the type is implicit, is an individual transducer that converts an electrical audio signal to sound waves. While the term is sometimes used interchangeably with the term speaker (loudspeaker), it is usually applied to specialized transducers which reproduce only a portion of the audible frequency range. For high fidelity reproduction of sound, multiple loudspeakers are often mounted in the same enclosure, each reproducing a different part of the audible frequency range.
Mid-range speakerA mid-range speaker is a loudspeaker driver that reproduces sound in the frequency range from 250 to 2000 Hz. Mid-range drivers are usually cone types or, less commonly, dome types, or compression horn drivers. The radiating diaphragm of a cone mid-range unit is a truncated cone, with a voice coil attached at the neck, along with the spider portion of the suspension, and with the cone surround at the wide end. Cone mid-range drivers typically resemble small woofers.
Dynamic range compressionDynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or compressing an audio signal's dynamic range. Compression is commonly used in sound recording and reproduction, broadcasting, live sound reinforcement and in some instrument amplifiers. A dedicated electronic hardware unit or audio software that applies compression is called a compressor.
TweeterA tweeter or treble speaker is a special type of loudspeaker (usually dome, inverse dome or horn-type) that is designed to produce high audio frequencies, typically deliver high frequencies up to 100 kHz. The name is derived from the high pitched sounds made by some birds (tweets), especially in contrast to the low woofs made by many dogs, after which low-frequency drivers are named (woofers). Nearly all tweeters are electrodynamic drivers using a voice coil suspended within a fixed magnetic field.
Stage monitor systemA stage monitor system is a set of performer-facing loudspeakers called monitor speakers, stage monitors, floor monitors, wedges, or foldbacks on stage during live music performances in which a sound reinforcement system is used to amplify a performance for the audience. The monitor system allows musicians to hear themselves and fellow band members clearly. The sound at popular music and rock music concerts is amplified with power amplifiers through a sound reinforcement system.
Professional audioProfessional audio, abbreviated as pro audio, refers to both an activity and a category of high-quality, studio-grade audio equipment. Typically it encompasses sound recording, sound reinforcement system setup and audio mixing, and studio music production by trained sound engineers, audio engineers, record producers, and audio technicians who work in live event support and recording using mixing consoles, recording equipment and sound reinforcement systems.
SubwooferA subwoofer (or sub) is a loudspeaker designed to reproduce low-pitched audio frequencies known as bass and sub-bass, lower in frequency than those which can be (optimally) generated by a woofer. The typical frequency range for a subwoofer is about 20–200 Hz for consumer products, below 100 Hz for professional live sound, and below 80 Hz in THX-certified systems. Thus one or more subwoofers are important for high quality sound reproduction as they are responsible for the lowest two to three octaves of the ten that are audible.
LoudspeakerA loudspeaker (commonly referred to as a speaker or speaker driver) is an electroacoustic transducer that converts an electrical audio signal into a corresponding sound. A speaker system, also often simply referred to as a speaker or loudspeaker, comprises one or more such speaker drivers, an enclosure, and electrical connections possibly including a crossover network. The speaker driver can be viewed as a linear motor attached to a diaphragm which couples that motor's movement to motion of air, that is, sound.
Audio system measurementsAudio system measurements are a means of quantifying system performance. These measurements are made for several purposes. Designers take measurements so that they can specify the performance of a piece of equipment. Maintenance engineers make them to ensure equipment is still working to specification, or to ensure that the cumulative defects of an audio path are within limits considered acceptable. Audio system measurements often accommodate psychoacoustic principles to measure the system in a way that relates to human hearing.
Band-pass filterA band-pass filter or bandpass filter (BPF) is a device that passes frequencies within a certain range and rejects (attenuates) frequencies outside that range. In electronics and signal processing, a filter is usually a two-port circuit or device which removes frequency components of a signal (an alternating voltage or current). A band-pass filter allows through components in a specified band of frequencies, called its passband but blocks components with frequencies above or below this band.
CapacitorA capacitor is a device that stores electrical energy in an electric field by accumulating electric charges on two closely spaced surfaces that are insulated from each other. It is a passive electronic component with two terminals. The effect of a capacitor is known as capacitance. While some capacitance exists between any two electrical conductors in proximity in a circuit, a capacitor is a component designed to add capacitance to a circuit.
Butterworth filterThe Butterworth filter is a type of signal processing filter designed to have a frequency response that is as flat as possible in the passband. It is also referred to as a maximally flat magnitude filter. It was first described in 1930 by the British engineer and physicist Stephen Butterworth in his paper entitled "On the Theory of Filter Amplifiers". Butterworth had a reputation for solving very complex mathematical problems thought to be 'impossible'. At the time, filter design required a considerable amount of designer experience due to limitations of the .