AR-413: Constructing the view: still lifeThis course explores visual strategies and techniques for creating apparent reality. The course concentrates on the field of 3D computer graphics and the production of still lifes as computer-generate
ME-213: Programmation pour ingénieurMettre en pratique les bases de la programmation vues au semestre précédent. Développer un logiciel structuré. Méthode de debug d'un logiciel. Introduction à la programmation scientifique. Introductio
CS-341: Computer graphicsThe students study and apply fundamental concepts and algorithms of computer graphics for rendering, geometry
synthesis, and animation. They design and implement their own interactive graphics program
CS-442: Computer visionComputer Vision aims at modeling the world from digital images acquired using video or infrared cameras, and other imaging sensors.
We will focus on images acquired using digital cameras. We will int
ME-474: Numerical flow simulationThis course provides practical experience in the numerical simulation of fluid flows. Numerical methods are presented in the framework of the finite volume method. A simple solver is developed with Ma
AR-219: Advanced CAO and Integrated Modeling DIM1ère année: bases nécessaires à la représentation informatique 2D (3D).
Passage d'un à plusieurs logiciels: compétence de choisir les outils adéquats en 2D et en 3D.
Mise en relation des outils de CAO
CS-444: Virtual realityThe goal of VR is to embed the users in a potentially complex virtual environment while ensuring that they are able to react as if this environment were real. The course provides a human perception-ac
CS-440: Advanced computer graphicsThis course covers advanced 3D graphics techniques for realistic image synthesis. Students will learn how light interacts with objects in our world, and how to recreate these phenomena in a computer s
ME-373: Finite element modelling and simulationL'objectif de ce cours est d'apprendre à réaliser de manière rigoureuse et critique des analyses par éléments finis de problèmes concrets en mécanique des solides à l'aide d'un logiciel CAE moderne.
AR-416: UE N : Constructing the viewThis course focuses on the production of utopian scenarios using experimental composition techniques. By means of digital montage, the fictitious scenes are meaningfully conveyed in a series of images
DH-405: Foundations of digital humanitiesThis course gives an introduction to the fundamental concepts and methods of the Digital Humanities, both from a theoretical and applied point of view. The course introduces the Digital Humanities cir
CS-411: Digital educationThis course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies: do student actually l
CS-423: Distributed information systemsThis course introduces the foundations of information retrieval, data mining and knowledge bases, which constitute the foundations of today's Web-based distributed information systems.
AR-211: StereotomyLa Stéréotomie est l'art de concevoir et fabriquer des volumes complexes en pierre et des assemblages en bois.
Ce cours propose une réinterprétation de la Stéréotomie avec différents outils, une réfl
ENG-640: Motion Design for ScienceThis course is designed to empower students with skills in motion design, allowing them to breathe life into their ideas & scientific figures. We will work on exercises to animate scientific images, b
CS-413: Computational photographyThe students will gain the theoretical knowledge in computational photography, which allows recording and processing a richer visual experience than traditional digital imaging. They will also execute
ME-443: Hydroacoustic for hydropower plantsIntroduction to pressure wave propagation phenomena in hydraulic circuits, water hammer calculations, transient behaviour of hydroelectric plants, 1D numerical simulation of the dynamic behaviour of F
PHYS-100: Advanced physics I (mechanics)La Physique Générale I (avancée) couvre la mécanique du point et du solide indéformable. Apprendre la mécanique, c'est apprendre à mettre sous forme mathématique un phénomène physique, en modélisant l