Geometry: Geometric ComputingCovers fundamental concepts in geometric computing, exploring stability, vector spaces, barycentric coordinates, and triangle meshes.
Isometries in Euclidean SpacesExplores isometries in Euclidean spaces, including translations, rotations, and linear symmetries, with a focus on matrices.
Local Homeomorphisms and CoveringsCovers the concepts of local homeomorphisms and coverings in manifolds, emphasizing the conditions under which a map is considered a local homeomorphism or a covering.
Geometry and MeshingCovers the basics of geometry modeling and meshing for numerical flow simulation, including mesh quality metrics and different meshing algorithms.