Matrix OpticsCovers the ray matrix of a lens and the matrix representation of lenses and curved mirrors.
Curvature and Inflection PointsExplores curvature, inflection points, and angular functions in plane curves, highlighting the importance of inflection points.
Hyperbolic GeometryIntroduces hyperbolic geometry, covering complete metric spaces, isometries, and Gaussian curvature in dimension 2.
Ray Optics: Thin LensExplains ray optics principles, focusing on thin spherical lenses and object-image relationships.
Photorealistic RenderingExplores the challenges in achieving photorealistic rendering through ray tracing algorithms and discusses their limitations.