Immersive ImagingExplores the evolution of 3D technology, discussing challenges and key concepts in delivering immersive experiences to users.
Virtual Reality: EmbodiedExplores Virtual Reality as Embodied Interaction, Phenomenology, Heidegger's concepts, VR applications, and the birth of the Head-Mounted Display.
Shape From Stereo-2Explores stereo vision concepts such as occlusions, window size impact, multi-view stereo, dynamic shape reconstruction, and graph-based segmentation.
Visual PerceptionExplores visual perception, covering topics like color perception, motion, depth, and optical illusions.
Shape from Stereo-1Explores geometric stereo, epipolar geometry, correlation methods, occlusions, and real-time implementation challenges in stereo vision systems.