Finite Automata: BasicsIntroduces the basics of finite automata, including deterministic and non-deterministic types, regular expressions, and acceptance criteria.
Information Theory: BasicsCovers the basics of information theory, entropy, and fixed points in graph colorings and the Ising model.
FSM Design and SynthesisCovers the design and synthesis of Finite State Machines, emphasizing completeness, consistency, and ghost states.
FSM Design and SynthesisCovers the design and synthesis of Finite State Machines, including completeness, consistency, ghost states, and transition tables.