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Lecture
Virtual Reality: Embodied
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Related lectures (31)
Embodied Interaction in Virtual Reality: Concepts and Applications
Covers embodied interaction in virtual reality, exploring its concepts, applications, and historical development.
Embodied VR: Interaction and Training
Explores embodied Virtual Reality, Heidegger's interaction modes, VR training niche, and Head-Mounted Displays.
Embodied VR: Interactions and Phenomenology
Delves into Virtual Reality's potential for embodied interactions, training, and rehabilitation, emphasizing the advantages of embodied skills in VR.
Virtual Reality Systems
Explores Virtual Reality systems, including displays, tracking systems, and controllers, as well as device comparisons and software environments.
Virtual Humans: Creation and Applications
Delves into the creation of virtual humans, immersive VR systems, challenges in controlling digital facsimiles, and applications in medicine.
Visual Extensions in the Workplace
Explores the use of visual extensions, such as virtual reality and augmented reality, in enhancing workplace efficiency and communication.
Extended Reality: Augmented, Virtual, Mixed, and Metaverse
Covers Augmented Reality, Virtual Reality, Mixed Reality, and the Metaverse, exploring their applications and immersive nature.
Digital Education: Introduction
Covers the basics of digital education, including online platforms, simulations, teamwork, and virtual reality.
Introduction to Digital Education
Covers online education platforms, simulations, teamwork support, and more in digital education.
Digital Education & Learning Analytics
Explores digital education, online platforms, simulations, teamwork support, and emerging technologies in learning.
Visual Extensions in the Workplace
Explores the use of visual extensions like AR and VR in the workplace, emphasizing their benefits, challenges, and importance for enhancing workplace efficiency.
Virtual Reality Embodiment: Perception and Impact
Delves into Virtual Reality Embodiment, emphasizing the impact of embodying different virtual bodies on perception and behavior.
Extended Reality: Immersion and Interaction
Explores Extended Reality, discussing immersive experiences and practical applications in various fields.
ExVR Workshop: Introduction and Showcase
Introduces ExVR, a software for creating and executing 3D/2D experiments using VR or not, and showcases various tasks.
Immersive Learning Environments
Explores the benefits of immersive collaborative learning in virtual reality environments.
Digital Skills: Computational Thinking and Tools
Explores digital tools, computational thinking, coding, and data analysis in education.
Virtual Reality: Sensory Experiences
Explores the fusion of virtual and real worlds through sensory stimulation.
Introduction to Virtual Reality
Covers the basics of Virtual Reality, focusing on immersive interaction technologies and key interface modalities.
Depth Perception: Motion Parallax & Stereoscopic Vision
Explores depth perception through motion parallax and stereoscopic vision, emphasizing the importance of viewpoint tracking in virtual reality.
Virtual Medical Devices: Challenges and Solutions
Covers Virtual Medical Devices, real-time support, safety analysis, adaptive exploration, and fail-safe system design.
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