Skip to main content
Graph
Search
fr
en
Login
Search
All
Categories
Concepts
Courses
Lectures
MOOCs
People
Practice
Publications
Startups
Units
Show all results for
Home
Lecture
Prototyping: Sequences and Classification
Graph Chatbot
Related lectures (31)
Game Design: Prototyping & Playtesting
Explores the iterative design process, different types of prototypes, playtester types, and the importance of constant testing and feedback.
Software Development Processes: Agile Methods
Explores software development processes, comparing Waterfall model with Agile methods, focusing on Scrum, values, principles, and team roles.
Educational Design: Project Development
Covers educational concepts, engineering design, teamwork, prototyping, and project development for teaching specific learning goals.
Additive Manufacturing: Space Mechanisms
Explores additive manufacturing for space mechanisms, covering 3D printing technologies, materials, design rules, and applications in space.
Resources to Prototype
Explores the resources at EPFL for prototyping, emphasizing the importance of early stakeholder identification and the role of prototypes in accelerating development.
Design Thinking and Business Models
Covers design thinking, innovation process, business models, and value creation in a modern context.
Selective Laser Sintering and Melting: Overview
Provides an overview of Selective Laser Sintering and Melting processes, discussing their advantages, applications, and mechanical properties.
Identifying & Evaluating Business Opportunities
Discusses new venture creation, business opportunities, roadmap for opportunity exploitation, and evaluating target markets.
Selective Laser Sintering and Melting: Overview and Applications
Explores the principles, distinctions, advantages, and applications of Selective Laser Sintering and Melting processes.
Continuous Liquid Interface Printing
Introduces Continuous Liquid Interface Printing (CLIP) as a revolutionary 3D printing technology with rapid production and high-quality results.
Business Opportunity Evaluation: Introduction to Entrepreneurship
Introduces the evaluation of business opportunities, emphasizing testing assumptions and building prototypes.
Software Quality: Managing Defects and Testing Strategies
Explores managing defects, testing strategies, and challenges in software quality, with real-world examples and case studies.
Product Discovery: Testing Value and Viability
Focuses on understanding customers, testing value, and ensuring business viability in product management.
Building and Testing Ideas
Emphasizes the importance of prototyping in validating solutions and addressing problems effectively.
Creativity & Design Thinking: Empathy, Ideation, and Implementation
Explores empathy, ideation, and implementation in creativity and design thinking, emphasizing user needs and innovative idea generation.
Prototyping Interactive Software
Explores the significance of prototyping interactive software and user-centered design principles for iterative development.
Service-Oriented Architecture: Prototyping with Pega
Discusses business/IT alignment, software development evolution, and prototyping with Pega, emphasizing stakeholder needs and collaboration.
Software Development Process
Explores Scrum, the waterfall model, teamwork, code reviews, and asynchronous software design in software development.
Designing Solutions: Prototyping and User Experience
Covers the principles of prototyping and user experience design, emphasizing iterative processes and user feedback in creating effective solutions.
Playtesting Methodology: The Playcentric Design Process
Explores the Playcentric Design Process, emphasizing the importance of setting Player Experience Goals and the iterative nature of Playtesting.
Previous
Page 1 of 2
Next