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Related lectures (31)
Designing Online Courses: Conception Phase
Focuses on defining learning objectives, developing activities, and reducing transactional distance for effective online teaching.
Designing Effective Educational Courses
Explores key elements of the ADDIE model's design phase and emphasizes aligning primary and secondary objectives.
Design Learning Objectives
Explores designing clear learning objectives, chunking content, and managing cognitive load for effective course structuring.
Learner Modelling: Chapter 7
Delves into learner modelling, emphasizing the significance of understanding students' behaviors to enhance learning activities.
Flipped Classroom: Implementation and Strategies
Covers the implementation of the Flipped Classroom model in education, discussing benefits, challenges, and strategies for success.
Recording lectures: Overview and pre-production
Focuses on pre-production steps for recording video lectures from home.
Piazza as a Service Tool for Asynchronous Learning
Delves into the use of 'Piazza' to enhance learning outcomes through asynchronous feedback in hybrid teaching scenarios.
Flipped Classroom: Integration Strategies
Explores CC licenses, digital content integration, and flipped classroom strategies for experts in digital education.
Project-Based Learning in Communications and Robotics
Introduces a project-based course in communications and robotics, emphasizing practical projects and independent learning to prepare students for real-world challenges.
Social Cognition
Delves into social cognition in education, emphasizing collaborative learning benefits, pitfalls, and future trends.
Introduction to LMS: Workshop Session 1
Introduces the basics of Learning Management Systems and practical activities for effective course implementation.
Educational Videos: Lessons, Research, and Best Practices
Delves into lessons, research, and best practices for educational videos.
Digital Education: Key Concepts
Covers key concepts of digital education, including differentiating distance learning and e-Learning.
Digital Education Masterclass: Conclusion
Concludes a digital education masterclass, celebrating the viewers' achievements and encouraging them to transform their courses using digital tools.
Introduction to Module 3
Focuses on adapting courses into an online format using a pedagogical design approach.
Digital Education Masterclass: Training for Experts
Series provides training for experts in digital education, covering LMS, flipped classrooms, content integration, and online course launch.
Designing Online Courses: Key Elements and Strategies
Covers key elements in designing online courses, including learning objectives and content chunking.
Digital Education Concepts
Explores key concepts in digital education, such as transactional distance and teaching approaches.
Digital Education Experts Training
Covers a training program for digital education experts, focusing on motivations, teaching experiences, and online teaching resources.
Gamification Presentation
Explores gamification, ludification, and edutainment in digital education, including games-based learning and serious games.
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