Introduces virtual reality concepts and technologies for immersive interaction, covering essential topics and hands-on tutorials for practical VR development.
Examines default images of human interaction and their impact on scientific inquiry, theories of agency, cognition, participation, and the political implications of embedded elements.
Covers user-centered design principles, emphasizing the importance of UX in interactive systems and the economic benefits of effective design practices.
Explores 3D interaction components, system control, symbolic input, and various interaction techniques, emphasizing the need for further work on system control performance and integration into user interfaces.