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Lecture
Solving Connect Four: Game Theory Strategies
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Related lectures (28)
Solving Connect Four: A-B Pruning and Monte-Carlo Tree Search
Explores solving Connect Four using game theory algorithms and compares their efficiency.
Solving Connect Four: A-B Pruning and Monte-Carlo Tree Search
Explores applying game theory to optimize strategies in Connect Four using advanced algorithms.
Connect Four: α-β Pruning vs Monte-Carlo Tree Search
Explores strategies to solve Connect Four using α-β pruning and Monte-Carlo tree search.
Connect Four: Game Theory Approach
Explores solving Connect Four using game theory algorithms to find optimal strategies efficiently.
Connect Four: Alpha-Beta Pruning and Monte-Carlo Tree Search
Explores solving Connect Four using game theory algorithms and compares Alpha-Beta pruning with Monte-Carlo tree search.
Connect Four: Alpha-Beta Pruning and Monte-Carlo Tree Search
Explores solving Connect Four using game theory algorithms and compares their performance.
Solving Connect Four: A-B Pruning and Monte-Carlo Tree Search
Explores solving Connect Four using game theory and algorithms optimization, comparing minimax, alpha-beta pruning, and Monte-Carlo tree search.
Connect Four: Alpha-Beta Pruning and Monte-Carlo Tree Search
Explores solving Connect Four using game theory and algorithms for optimal strategy in minimum time.
Introduction to Game Theory
Covers game theory fundamentals, Nash equilibrium, and strategic interactions in multi-agent systems.
Game Theory: Stackelberg and Backward Induction
Discusses Stackelberg games and backward induction, illustrating game theory concepts through examples and applications in real-world scenarios.
Markov Games: Concepts and Applications in Reinforcement Learning
Covers Markov games, their dynamics, equilibria, and applications in reinforcement learning.
Separating Hyperplanes: Theory and Applications
Explores separating hyperplanes for two sets X and Y, discussing conditions for separation and implications of convexity.
Potential Games: Best-Response Dynamics and Equilibria
Covers potential games, their properties, and the convergence of best-response dynamics to Nash equilibria.
Static Games: Introduction to Game Theory Concepts
Covers the basics of static games and introduces key game theory concepts, including the Prisoner's Dilemma and Nash Equilibrium.
Zero-Sum Games: Concepts and Applications
Covers zero-sum games, focusing on Nash equilibria, security strategies, and their applications in various scenarios.
Multistage Games: Extensive Form and Feedback Strategies
Explores multistage games, focusing on extensive form and feedback strategies, including Nash equilibria and backward induction methods.
Game Theory Applications: Project Proposals and Examples
Provides guidance on project proposals in game theory, showcasing past examples and emphasizing problem formulation and mathematical modeling.
Potential Games: Best Response Dynamics and Nash Equilibria
Covers potential games, best response dynamics, and the convergence to Nash equilibria.
Deliberative Agents: Planning and Strategies
Covers planning with adversaries, heuristic search algorithms, and strategies for games with chance, emphasizing the significance of deliberative agents.
Dynamic Games: Backward Induction and Nash Equilibria
Covers dynamic games, focusing on backward induction and finding Nash equilibria in two-player scenarios.
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